Commit Graph

169 Commits

Author SHA1 Message Date
Roman Masanin
a4fd1a9f39 sirenes and more marks for audio. also fix cAudioMrg size 2020-10-12 20:55:19 +03:00
Roman Masanin
e34261d3ef mark some audio stuff and fix frameCounter 2020-10-12 18:09:58 +03:00
Roman Masanin
1991f9b362 revert some changes and little fix 2020-10-02 20:35:16 +03:00
Roman Masanin
064f2e66e1 letter 'c' is done 2020-10-02 04:59:06 +03:00
Roman Masanin
63e5faef11 rewieved some audio functions 2020-10-02 03:55:26 +03:00
Roman Masanin
e54b540bd4 final processActiveQueues 2020-10-02 00:11:51 +03:00
Roman Masanin
311cffa901 second pass processActiveQueues 2020-10-01 23:48:35 +03:00
Roman Masanin
eb0e89d3ea half done processActiveQueues 2020-10-01 23:11:20 +03:00
Filip Gawin
855c6a3c05 Fix build (if -> ifdef) 2020-09-30 02:18:46 +03:00
Filip Gawin
ff2998bee3 Make frequency more consistent with vanilla 2020-09-30 02:18:38 +03:00
shfil
f35fd97c76 Merge pull request #722 from theR4K/master
fix for frequency miscalculation
2020-09-30 02:17:14 +03:00
Roman Masanin
5b9e4c4780 some style and bug fixes, updated sfx enum, and implemented processVehicleEngine 2020-09-21 01:55:22 +03:00
Sergeanur
4f4b1f9145 cMusicManager, cDMAudio, radio position save/load, a few commands implemented 2020-09-09 19:37:44 +03:00
Sergeanur
a1412d1cdb Fix OneShotPriority overflow 2020-07-18 14:15:06 +03:00
Sergeanur
8045bec6a5 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/AudioManager.h
2020-06-30 19:12:06 +03:00
Sergeanur
da93b0a078 Audio fixes 2020-06-30 19:06:58 +03:00
Sergeanur
b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
Sergeanur
8cd87236c9 miamification of some audio structs 2020-06-08 14:29:55 +03:00
Sergeanur
36a6d124aa Mission audio slots 2020-06-08 10:34:31 +03:00
Sergeanur
ac208ce02c Even more small audio cleanup 2020-05-23 23:25:14 +03:00
Sergeanur
e891cf858f Remove MAX_VOLUME dups 2020-05-18 20:17:24 +03:00
Sergeanur
4ff0697b4d More small audio fixes 2020-05-16 21:00:27 +03:00
Sergeanur
13a0bf1c43 Move sound processors to AudioLogic.cpp, plus small fixes 2020-05-16 20:29:13 +03:00
Sergeanur
dc5ece8327 Fix audio use of number instead of enum for CAR_ACCEL 2020-05-16 16:55:37 +03:00
Sergeanur
ec1b91e527 Remove unused audio enum 2020-05-16 05:06:51 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
Sergeanur
1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap
876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Sergeanur
daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev
ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
Fire-Head
8aac6060d3 oal upd 2020-05-04 20:33:48 +03:00
Sergeanur
c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Sergeanur
271517915f Cleanup cAudioManager::ProcessVehicleSkidding 2020-05-02 18:23:48 +03:00
Sergeanur
7ba5b3c353 A bit more audio cleanup 2020-05-02 17:10:51 +03:00
Sergeanur
853dab23f5 cleanup cAudioManager::UpdateReflections 2020-05-02 16:45:24 +03:00
Sergeanur
8d0b0051b4 AudioManager.cpp autoformat 2020-05-02 16:27:40 +03:00
Sergeanur
05b2ae10c6 Replacing >> and << to / and * in AudioManager 2020-05-02 15:56:59 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur
299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Sergeanur
64e6af1db8 Fix tVehicleSampleData struct 2020-04-27 20:26:24 +03:00
Sergeanur
7bf45124e6 Fix use of integers instead of enum/bool/nil 2020-04-27 12:41:34 +03:00
Sergeanur
81fce4edab Audio fixes 2020-04-27 02:49:07 +03:00
Fire-Head
2925b7e0c3 fix #ifdef 2020-04-23 11:35:42 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00