Commit Graph

60 Commits

Author SHA1 Message Date
aap
9db87fc636 add debug render groups 2021-02-18 12:21:47 +01:00
withmorten
da378077f7 renderer fix from miami 2021-01-31 02:08:42 +01:00
erorcun
5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
aap
4bb6740bf4 moved new renderer, fixed a bug 2021-01-09 18:22:02 +01:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
5282696699 fix backface culling on vehicles 2020-11-29 11:36:26 +01:00
aap
9b4cfa618d
Merge pull request #827 from aap/master
finished cullzones
2020-11-22 22:49:22 +01:00
Sergeanur
c814a0a1a6 Renderer fix 2020-11-22 23:11:55 +02:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
Sergeanur
9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap
b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
aap
f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
aap
d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
eray orçunus
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
eray orçunus
03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
eray orçunus
be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus
1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
Fire-Head
537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
aap
0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap
0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap
74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap
2b592605ab misc classes finished 2019-07-06 12:27:21 +02:00
aap
936a8e8351 fixed boat rendering 2019-07-03 14:06:26 +02:00