Commit Graph

219 Commits

Author SHA1 Message Date
Sergeanur
f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
Haydn Trigg
d506f8588c Fix stack corruption in HandleGraphEvent 2021-02-21 17:15:21 +01:00
erorcun
dfa0c8bf19 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2021-02-19 02:30:02 +03:00
withmorten
781617d484 add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:55:26 +01:00
erorcun
946be081b0 Get keyboard input from X11 on Linux 2021-02-19 00:23:14 +03:00
Sergeanur
21278356ec Merge remote-tracking branch 'origin/miami' into lcs
* origin/miami:
  Fix FindClose->closedir
  Only include sys/syscall.h when __linux__ is defined
  Add unnamed semaphore define toggle for CdStreamPosix
  Fix rare stream deadlock on Windows
2021-02-16 18:08:34 +02:00
Sergeanur
e38467ef3a Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	README.md
#	gamefiles/TEXT/american.gxt
#	gamefiles/TEXT/french.gxt
#	gamefiles/TEXT/german.gxt
#	gamefiles/TEXT/italian.gxt
#	gamefiles/TEXT/spanish.gxt
#	premake5.lua
#	src/animation/AnimManager.cpp
#	src/animation/AnimationId.h
#	src/audio/MusicManager.cpp
#	src/audio/audio_enums.h
#	src/control/Script7.cpp
#	src/core/FileLoader.cpp
#	src/core/re3.cpp
#	src/extras/custompipes_d3d9.cpp
#	src/extras/custompipes_gl.cpp
#	src/extras/postfx.cpp
#	src/extras/shaders/colourfilterVC.frag
#	src/extras/shaders/colourfilterVC_PS.hlsl
#	src/extras/shaders/make_hlsl.cmd
#	src/extras/shaders/obj/colourfilterVC_PS.cso
#	src/extras/shaders/obj/colourfilterVC_PS.inc
#	src/extras/shaders/obj/colourfilterVC_frag.inc
#	src/peds/PedFight.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Particle.cpp
#	src/render/WaterCannon.cpp
#	src/skel/win/gtavc.ico
#	src/vehicles/Automobile.cpp
#	utils/gxt/american.txt
#	utils/gxt/french.txt
#	utils/gxt/german.txt
#	utils/gxt/italian.txt
#	utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
erorcun
1bfd7c0345 Fix FindClose->closedir 2021-02-16 18:31:00 +03:00
withmorten
a58d76d27d Revert "always console for windows Debug builds"
This reverts commit a76c962aa3.
2021-02-15 14:58:19 +01:00
withmorten
a76c962aa3 always console for windows Debug builds 2021-02-15 14:27:35 +01:00
withmorten
e5d5160492 glfw window icon 2021-02-13 17:09:12 +01:00
aap
333530e260 new icon 2021-02-13 14:54:51 +01:00
aap
879838c9f2 enable screenshots with F12 2021-02-12 00:29:09 +01:00
erorcun
675aef29cf Detect joystick menu for XInput 2021-02-07 19:50:17 +03:00
erorcun
810bad9fd8 Fix some UBs 2021-01-29 01:44:33 +03:00
erorcun
a216bb56ee Attempt to fix input delays on GLFW 2021-01-27 22:19:10 +03:00
erorcun
ab939e059b Clean up POSIX streaming code 2021-01-27 22:19:00 +03:00
Sergeanur
9647901ba0 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script.h
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
erorcun
202ccd4c56 Support pads without L2-R2, add comments 2021-01-25 16:58:02 +03:00
withmorten
29fb996b00 make building with Codewarrior 7 possible 2021-01-24 17:08:34 +01:00
Sergeanur
e9689a0a07 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/core/re3.cpp
2021-01-23 17:54:46 +02:00
erorcun
1b32840424 No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux 2021-01-23 16:18:19 +03:00
Sergeanur
904090cbb6 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/modelinfo/BaseModelInfo.cpp
2021-01-23 15:14:15 +02:00
erorcun
73f1340afb Store all settings in .INI 2021-01-23 15:59:38 +03:00
erorcun
f85b5e99ed Includes overhaul, fix some compiler warnings 2021-01-23 03:23:16 +03:00
Sergeanur
cea6b20c09 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
aap
f7ab5cb7c4 loadscreens, not accurate 2021-01-22 00:41:34 +01:00
Sergeanur
ed74182cc2 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	vendor/librw
2021-01-21 16:03:27 +02:00
aap
24de9f92e8 enable screenshots for librw; update librw 2021-01-21 10:21:47 +01:00
Filip Gawin
7541fa7cb7 Revert extra checks before autolinking 2021-01-14 22:26:36 +01:00
Filip Gawin
1082b13830 RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK 2021-01-14 22:15:36 +01:00
Filip Gawin
c7b905c0ec More checks before autolinking 2021-01-14 22:06:27 +01:00
Sergeanur
852c3badbb Change window name 2021-01-09 14:21:46 +02:00
Sergeanur
ecdd751ec3 PC controls and icon 2021-01-08 16:57:22 +02:00
aap
fc312113d2 some PS2 things 2020-12-20 14:27:48 +01:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
erorcun
0448ae662f Fix language initialization call order 2020-12-14 02:50:34 +03:00
erorcun
0f5893ed60 Fix language initialization call order 2020-12-14 02:46:55 +03:00
erorcun
cf4aedd97c Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 06:36:28 +03:00
erorcun
e1044a7947 AnimViewer fixes, commentary from miami 2020-12-09 05:10:57 +03:00
erorcun
122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
erorcun
ab3e810a95 AnimViewer done, comment cleanup 2020-12-03 05:22:58 +03:00
Sergeanur
16abbad6b2 Add multisampling to librw
# Conflicts:
#	src/core/config.h
#	vendor/librw
2020-12-01 03:42:40 +02:00
withmorten
b8d3d8f5e4 add -console cmdline arg instead of #if 0/1
# Conflicts:
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
2020-12-01 03:41:09 +02:00
erorcun
4ec60676e7
Merge pull request #846 from withmorten/ini
add -console cmdline arg instead of #if 0/1
2020-12-01 04:21:00 +03:00
aap
d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
withmorten
b1a431a740 add -console cmdline arg instead of #if 0/1 2020-11-28 17:57:10 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00