Commit Graph

13 Commits

Author SHA1 Message Date
Sergeanur
71e0895dc6 Add AUDIO_REVERB define 2021-08-19 10:53:14 +03:00
Sergeanur
51ba90dd52 Audio: ifdef more things that aren't on ps2 2021-08-19 08:45:56 +03:00
Sergeanur
a13089cd2e Port audio changes from master 2021-08-18 15:49:06 +03:00
Sergeanur
92c5cf1877 Sync audio changes from master 2021-08-12 14:57:16 +03:00
Sergeanur
9dbaa7a77f PolRadio type fixes 2021-07-27 22:38:57 +03:00
Sergeanur
14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur
4b8b0a6d74 Small fix 2021-06-24 21:34:33 +03:00
Sergeanur
1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur
8a728faeb6 Fixes to sfx names 2021-05-16 13:17:35 +03:00
Sergeanur
478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur
b01d6be3f4 PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00