Commit Graph

119 Commits

Author SHA1 Message Date
Sergeanur
6b52fb5fb6 Add shadow to subtitles with cutscene borders off 2020-12-28 15:04:07 +02:00
aap
73d080bcc8 silly mistake 2020-12-18 23:39:59 +01:00
aap
a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
aap
0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
erorcun
fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
aap
9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
erorcun
5b8437172a Fix weapon icon drawing 2020-10-25 15:27:49 +03:00
Nikolay Korolev
720abca826 finished save/load 2020-10-17 20:45:07 +03:00
eray orçunus
40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
eray orçunus
8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
majestic
9f43b1988b cheats, fixes, cosmetic changes 2020-09-01 09:42:17 -07:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
eray orçunus
67a3c7d2ee VC fighting, Peds, many fixes including ghost bikes 2020-07-09 17:01:07 +03:00
Dominik
478d4246c4
Miami Colors.
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green)
2020-07-07 00:32:13 +02:00
Sergeanur
b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
eray orçunus
f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Sergeanur
655eaa36ce Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/Script.cpp
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
2020-06-15 17:44:47 +03:00
Sergeanur
beb6f3bf80 small fixes 2020-06-13 13:57:25 +03:00
eray orçunus
e07b6fdce7 Message box, letterbox and ped attaching 2020-06-07 21:44:54 +03:00
eray orçunus
88f066f469 HUD sizes 2020-06-07 19:13:12 +03:00
Sergeanur
a44510d1df more font 2020-06-07 10:36:37 +03:00
Sergeanur
91e2b427ef more font stuff 2020-06-07 05:12:01 +03:00
Fire-Head
9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur
fc7e35e1cd fixes 2020-06-07 04:20:02 +03:00
Sergeanur
1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur
552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
eray orçunus
016ebc0b00 fixes, mostly from miami 2020-06-04 06:03:12 +03:00
eray orçunus
5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap
2e3cb77702 fixed radar rendering 2020-06-02 22:49:57 +02:00
eray orçunus
529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
eray orçunus
5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
erorcun
8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus
a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki
e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki
6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki
46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki
3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
eray orçunus
99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Xinerki
00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap
3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap
4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur
89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur
fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00