find_package(Threads REQUIRED) set(THREADS_PREFER_PTHREAD_FLAG ON) file(GLOB_RECURSE ${PROJECT}_SOURCES "*.cpp" "*.h" "*.rc") function(header_directories RETURN_LIST) file(GLOB_RECURSE ALL_SRCS *.h *.cpp *.c) set(RELDIRS) foreach(SRC ${ALL_SRCS}) file(RELATIVE_PATH RELSRC "${CMAKE_CURRENT_SOURCE_DIR}" "${SRC}") get_filename_component(RELDIR "${RELSRC}" DIRECTORY) list(APPEND RELDIRS ${RELDIR}) endforeach() list(REMOVE_DUPLICATES RELDIRS) set(${RETURN_LIST} ${RELDIRS} PARENT_SCOPE) endfunction() header_directories(${PROJECT}_INCLUDES) configure_file("${CMAKE_CURRENT_SOURCE_DIR}/extras/GitSHA1.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/extras/GitSHA1.cpp" @ONLY) list(APPEND ${PROJECT}_SOURCES "${CMAKE_CURRENT_BINARY_DIR}/extras/GitSHA1.cpp") add_executable(${EXECUTABLE} WIN32 ${${PROJECT}_SOURCES} ) target_link_libraries(${EXECUTABLE} PRIVATE librw::librw Threads::Threads ) target_include_directories(${EXECUTABLE} PRIVATE $ $ ) target_compile_definitions(${EXECUTABLE} PRIVATE $,DEBUG,NDEBUG> LIBRW CMAKE_NO_AUTOLINK ) if(LIBRW_PLATFORM_D3D9) target_compile_definitions(${EXECUTABLE} PUBLIC USE_D3D9 ) endif() target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD) target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING) if(${PROJECT}_AUDIO STREQUAL "OAL") find_package(OpenAL REQUIRED) target_include_directories(${EXECUTABLE} PRIVATE ${OPENAL_INCLUDE_DIR}) target_link_libraries(${EXECUTABLE} PRIVATE ${OPENAL_LIBRARY}) target_compile_definitions(${EXECUTABLE} PRIVATE ${OPENAL_DEFINITIONS}) target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OAL) elseif(${PROJECT}_AUDIO STREQUAL "MSS") find_package(MilesSDK REQUIRED) target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_MSS) target_link_libraries(${EXECUTABLE} PRIVATE MilesSDK::MilesSDK) endif() find_package(mpg123 REQUIRED) target_link_libraries(${EXECUTABLE} PRIVATE MPG123::libmpg123 ) if(${PROJECT}_WITH_OPUS) find_package(opusfile REQUIRED) target_link_libraries(${EXECUTABLE} PRIVATE opusfile::opusfile ) target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OPUS) endif() if(${PROJECT}_WITH_LIBSNDFILE) find_package(SndFile REQUIRED) target_link_libraries(${EXECUTABLE} PRIVATE SndFile::SndFile ) target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OAL_USE_SNDFILE) endif() target_compile_definitions(${EXECUTABLE} PRIVATE ) option(${PROJECT}_WITH_SANITIZERS "Use UB sanitizers (better crash log)" OFF) option(${PROJECT}_WITH_ASAN "Use Address sanitizer (better crash log)" OFF) if(${PROJECT}_WITH_SANITIZERS) target_compile_options(${EXECUTABLE} PUBLIC -fsanitize=undefined,float-divide-by-zero,integer,implicit-conversion,implicit-integer-truncation,implicit-integer-arithmetic-value-change,local-bounds,nullability -g3 -fno-omit-frame-pointer) target_link_options(${EXECUTABLE} PUBLIC -fsanitize=undefined,float-divide-by-zero,integer,implicit-conversion,implicit-integer-truncation,implicit-integer-arithmetic-value-change,local-bounds,nullability) endif() if(${PROJECT}_WITH_ASAN) target_compile_options(${EXECUTABLE} PUBLIC -fsanitize=address -g3 -fno-omit-frame-pointer) target_link_options(${EXECUTABLE} PUBLIC -fsanitize=address) endif() if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang") target_compile_options(${EXECUTABLE} PRIVATE "-Wall" ) if (NOT LIBRW_PLATFORM_PS2) target_compile_options(${EXECUTABLE} PRIVATE -Wextra -Wdouble-promotion -Wpedantic ) endif() elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") target_compile_options(${EXECUTABLE} PUBLIC /Zc:sizedDealloc- ) endif() if(NINTENDO_SWITCH) set(${PROJECT}_C_CXX_EXTENSIONS ON) else() set(${PROJECT}_C_CXX_EXTENSIONS OFF) endif() set_target_properties(${EXECUTABLE} PROPERTIES C_STANDARD 11 C_EXTENSIONS ${${PROJECT}_C_CXX_EXTENSIONS} C_STANDARD_REQUIRED ON CXX_STANDARD 11 CXX_EXTENSIONS ${${PROJECT}_C_CXX_EXTENSIONS} CXX_STANDARD_REQUIRED ON ) if(${PROJECT}_INSTALL) install( TARGETS ${EXECUTABLE} EXPORT ${EXECUTABLE}-targets RUNTIME DESTINATION "." ) if(MSVC) install(FILES $ DESTINATION "." OPTIONAL) endif() endif() # Build Nintendo Switch binaries if(NINTENDO_SWITCH) target_compile_definitions(${EXECUTABLE} PRIVATE GTA_SWITCH ) # Needed for OpenAL-Soft target_link_libraries(${EXECUTABLE} PRIVATE openal # HACK - something broke with latest cmake SDL2 ) nx_generate_nacp (${EXECUTABLE}.nacp NAME "${EXECUTABLE}" AUTHOR "${EXECUTABLE} Team" VERSION "1.0.0-${GIT_SHA1}" ) nx_create_nro(${EXECUTABLE} NACP ${EXECUTABLE}.nacp ICON "${PROJECT_SOURCE_DIR}/logo_switch.jpg" ) if(${PROJECT}_INSTALL) install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${EXECUTABLE}.nro" DESTINATION "." ) endif() endif()