#pragma once enum eRadioStation { WILDSTYLE, FLASH_FM, KCHAT, FEVER, V_ROCK, VCPR, RADIO_ESPANTOSO, EMOTION, WAVE, USERTRACK, NUM_RADIOS = 11, POLICE_RADIO = 11, RADIO_OFF = 10, //TAXI_RADIO, }; enum eMusicMode { MUSICMODE_FRONTEND = 0, MUSICMODE_GAME, MUSICMODE_CUTSCENE, MUSICMODE_DISABLE, MUSICMODE_DISABLED, }; enum ePlayerMood { PLAYER_MOOD_CALM = 0, PLAYER_MOOD_PISSED_OFF, PLAYER_MOOD_ANGRY, PLAYER_MOOD_WISECRACKING, MAX_PLAYER_MOODS, }; enum eStreamedSounds { STREAMED_SOUND_RADIO_HEAD, STREAMED_SOUND_RADIO_DOUBLE, STREAMED_SOUND_RADIO_KJAH, STREAMED_SOUND_RADIO_RISE, STREAMED_SOUND_RADIO_LIPS, STREAMED_SOUND_RADIO_MUNDO, STREAMED_SOUND_RADIO_MSX, STREAMED_SOUND_RADIO_FLASH, STREAMED_SOUND_RADIO_LCJ, STREAMED_SOUND_RADIO_LCFR, STREAMED_SOUND_RADIO_MP3_PLAYER, STREAMED_SOUND_CITY_AMBIENT, STREAMED_SOUND_WATER_AMBIENT, STREAMED_SOUND_SAWMILL, STREAMED_SOUND_HAVANA_CITY_AMBIENT, // CITY STREAMED_SOUND_HAVANA_WATER_AMBIENT, // WATER STREAMED_SOUND_HAVANA_BEACH_AMBIENT, // WATER STREAMED_SOUND_MALL_AMBIENT, // CITY STREAMED_SOUND_STRIPCLUB_AMBIENT, // CITY STREAMED_SOUND_MALIBU_AMBIENT, // CITY STREAMED_SOUND_HOTEL_AMBIENT, // CITY STREAMED_SOUND_DIRTRING_AMBIENT, // CITY STREAMED_SOUND_LAW4RIOT_AMBIENT, // CITY STREAMED_SOUND_AMBSIL_AMBIENT, // CITY STREAMED_SOUND_RADIO_POLICE, STREAMED_SOUND_RADIO_TAXI, STREAMED_SOUND_NEWS_A, STREAMED_SOUND_NEWS_B, STREAMED_SOUND_NEWS_C, STREAMED_SOUND_NEWS_D, STREAMED_SOUND_NEWS_E, STREAMED_SOUND_NEWS_F, STREAMED_SOUND_NEWS_G, STREAMED_SOUND_NEWS_H, STREAMED_SOUND_NEWS_I, STREAMED_SOUND_NEWS_J, STREAMED_SOUND_NEWS_K, STREAMED_SOUND_NEWS_L, STREAMED_SOUND_NEWS_M, STREAMED_SOUND_NEWS_N, STREAMED_SOUND_CUTSCENE_BIKER, STREAMED_SOUND_CUTSCENE_BONEVOY, STREAMED_SOUND_CUTSCENE_CAMPAIN, STREAMED_SOUND_CUTSCENE_CASHCHP, STREAMED_SOUND_CUTSCENE_CONTBAN, STREAMED_SOUND_CUTSCENE_CRAZY69, STREAMED_SOUND_CUTSCENE_CUTTEST, STREAMED_SOUND_CUTSCENE_DEADLY, STREAMED_SOUND_CUTSCENE_DONPROB, STREAMED_SOUND_CUTSCENE_DRIVNMR, STREAMED_SOUND_CUTSCENE_ELECTON, STREAMED_SOUND_CUTSCENE_FINAL, STREAMED_SOUND_CUTSCENE_FINAL_2, STREAMED_SOUND_CUTSCENE_HOMSWET, STREAMED_SOUND_CUTSCENE_HOTWHEL, STREAMED_SOUND_CUTSCENE_KIDNAPP, STREAMED_SOUND_CUTSCENE_LANDGRB, STREAMED_SOUND_CUTSCENE_MORGUE, STREAMED_SOUND_CUTSCENE_OVERDOS, STREAMED_SOUND_CUTSCENE_RUFJUST, STREAMED_SOUND_CUTSCENE_SAYONAR, STREAMED_SOUND_CUTSCENE_SICILAN, STREAMED_SOUND_CUTSCENE_THEOFER, STREAMED_SOUND_CUTSCENE_INTRO, STREAMED_SOUND_CUTSCENE_FINALE, STREAMED_SOUND_MISSION_COMPLETED, TOTAL_STREAMED_SOUNDS, NO_TRACK, }; enum AudioEntityHandle { AEHANDLE_NONE = -5, AEHANDLE_ERROR_NOAUDIOSYS = -4, AEHANDLE_ERROR_NOFREESLOT = -3, AEHANDLE_ERROR_NOENTITY = -2, AEHANDLE_ERROR_BADAUDIOTYPE = -1, }; enum eAudioType { AUDIOTYPE_PHYSICAL = 0, AUDIOTYPE_EXPLOSION, AUDIOTYPE_FIRE, AUDIOTYPE_WEATHER, AUDIOTYPE_SCRIPTOBJECT, #ifdef GTA_BRIDGE AUDIOTYPE_BRIDGE, #endif AUDIOTYPE_COLLISION, AUDIOTYPE_FRONTEND, AUDIOTYPE_PROJECTILE, AUDIOTYPE_GARAGE, AUDIOTYPE_FIREHYDRANT, AUDIOTYPE_WATERCANNON, AUDIOTYPE_ESCALATOR, AUDIOTYPE_EXTRA_SOUNDS, AUDIOTYPE_POLICERADIO, TOTAL_AUDIO_TYPES, }; #ifdef GTA_PS2 enum { NUM_CHANNELS_GENERIC = 40, CHANNEL_POLICE_RADIO = NUM_CHANNELS_GENERIC, CHANNEL_MISSION_AUDIO_1, CHANNEL_MISSION_AUDIO_2, CHANNEL_PLAYER_VEHICLE_ENGINE, NUM_CHANNELS, NUM_CHANNELS_DTS_GENERIC = 18, CHANNEL_DTS_POLICE_RADIO = NUM_CHANNELS_DTS_GENERIC, CHANNEL_DTS_MISSION_AUDIO_1, CHANNEL_DTS_MISSION_AUDIO_2, CHANNEL_DTS_PLAYER_VEHICLE_ENGINE, }; #else enum { #ifdef PS2_AUDIO_CHANNELS NUM_CHANNELS_GENERIC = 40, #else NUM_CHANNELS_GENERIC = 20, #endif CHANNEL_POLICE_RADIO, CHANNEL_MISSION_AUDIO_1, CHANNEL_MISSION_AUDIO_2, NUM_CHANNELS }; #endif enum { MISSION_AUDIO_SLOT_1, MISSION_AUDIO_SLOT_2, MISSION_AUDIO_POLRADIO_CRIME_OR_COLOR, MISSION_AUDIO_POLRADIO_AREA_OR_CAR, MISSION_AUDIO_PLAYER_COMMENT, MISSION_AUDIO_COUNT };