//#define JUICY_OAL #ifdef AUDIO_OAL #include #include "eax.h" #include "eax-util.h" #ifdef _WIN32 #include #include #include #include #include #include // for user MP3s #include #include #include #else #define _getcwd getcwd #endif #if defined _MSC_VER && !defined CMAKE_NO_AUTOLINK #pragma comment( lib, "OpenAL32.lib" ) #endif #include "common.h" #include "crossplatform.h" #include "sampman.h" #include "oal/oal_utils.h" #include "oal/aldlist.h" #include "oal/channel.h" #include #ifdef MULTITHREADED_AUDIO #include #include #include #endif #include "oal/stream.h" #include "AudioManager.h" #include "MusicManager.h" #include "Frontend.h" #include "Timer.h" #ifdef AUDIO_OAL_USE_OPUS #include #endif //TODO: fix eax3 reverb cSampleManager SampleManager; bool8 _bSampmanInitialised = FALSE; uint32 BankStartOffset[MAX_SFX_BANKS]; int prevprovider=-1; int curprovider=-1; int usingEAX=0; int usingEAX3=0; //int speaker_type=0; ALCdevice *ALDevice = NULL; ALCcontext *ALContext = NULL; unsigned int _maxSamples; float _fPrevEaxRatioDestination; bool _effectsSupported = false; bool _usingEFX; float _fEffectsLevel; ALuint ALEffect = AL_EFFECT_NULL; ALuint ALEffectSlot = AL_EFFECTSLOT_NULL; struct { const char *id; char name[256]; int sources; bool bSupportsFx; }providers[MAXPROVIDERS]; int defaultProvider; char SampleBankDescFilename[] = "audio/sfx.SDT"; char SampleBankDataFilename[] = "audio/sfx.RAW"; FILE *fpSampleDescHandle; #ifdef OPUS_SFX OggOpusFile *fpSampleDataHandle; #else FILE *fpSampleDataHandle; #endif int8 gBankLoaded [MAX_SFX_BANKS]; int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS]; int32 nSampleBankSize [MAX_SFX_BANKS]; uintptr nSampleBankMemoryStartAddress[MAX_SFX_BANKS]; int32 _nSampleDataEndOffset; int32 nPedSlotSfx [MAX_PEDSFX]; int32 nPedSlotSfxAddr[MAX_PEDSFX]; uint8 nCurrentPedSlot; CChannel aChannel[NUM_CHANNELS]; uint8 nChannelVolume[NUM_CHANNELS]; uint32 nStreamLength[TOTAL_STREAMED_SOUNDS]; ALuint ALStreamSources[MAX_STREAMS][2]; ALuint ALStreamBuffers[MAX_STREAMS][NUM_STREAMBUFFERS]; struct tMP3Entry { char aFilename[MAX_PATH]; uint32 nTrackLength; uint32 nTrackStreamPos; tMP3Entry* pNext; char* pLinkPath; }; uint32 nNumMP3s; tMP3Entry* _pMP3List; char _mp3DirectoryPath[MAX_PATH]; CStream *aStream[MAX_STREAMS]; uint8 nStreamPan [MAX_STREAMS]; uint8 nStreamVolume[MAX_STREAMS]; uint32 _CurMP3Index; int32 _CurMP3Pos; bool8 _bIsMp3Active; /////////////////////////////////////////////////////////////// // Env Size Diffus Room RoomHF RoomLF DecTm DcHF DcLF Refl RefDel Ref Pan Revb RevDel Rev Pan EchTm EchDp ModTm ModDp AirAbs HFRef LFRef RRlOff FLAGS EAXLISTENERPROPERTIES StartEAX3 = {26, 1.7f, 0.8f, -1000, -1000, -100, 4.42f, 0.14f, 1.00f, 429, 0.014f, 0.00f,0.00f,0.00f, 1023, 0.021f, 0.00f,0.00f,0.00f, 0.250f, 0.000f, 0.250f, 0.000f, -5.0f, 2727.1f, 250.0f, 0.00f, 0x3f }; EAXLISTENERPROPERTIES FinishEAX3 = {26, 100.0f, 1.0f, 0, -1000, -2200, 20.0f, 1.39f, 1.00f, 1000, 0.069f, 0.00f,0.00f,0.00f, 400, 0.100f, 0.00f,0.00f,0.00f, 0.250f, 1.000f, 3.982f, 0.000f, -18.0f, 3530.8f, 417.9f, 6.70f, 0x3f }; EAXLISTENERPROPERTIES EAX3Params; bool IsFXSupported() { return _effectsSupported; // usingEAX || usingEAX3 || _usingEFX; } void EAX_SetAll(const EAXLISTENERPROPERTIES *allparameters) { if ( usingEAX || usingEAX3 ) EAX3_Set(ALEffect, allparameters); else EFX_Set(ALEffect, allparameters); } static void add_providers() { SampleManager.SetNum3DProvidersAvailable(0); static ALDeviceList DeviceList; ALDeviceList *pDeviceList = &DeviceList; if ((pDeviceList) && (pDeviceList->GetNumDevices())) { const int devNumber = Min(pDeviceList->GetNumDevices(), MAXPROVIDERS); int n = 0; //for (int i = 0; i < devNumber; i++) int i = pDeviceList->GetDefaultDevice(); { if ( n < MAXPROVIDERS ) { providers[n].id = pDeviceList->GetDeviceName(i); strcpy(providers[n].name, "OPENAL SOFT"); providers[n].sources = pDeviceList->GetMaxNumSources(i); SampleManager.Set3DProviderName(n, providers[n].name); n++; } if ( alGetEnumValue("AL_EFFECT_EAXREVERB") != 0 || pDeviceList->IsExtensionSupported(i, ADEXT_EAX2) || pDeviceList->IsExtensionSupported(i, ADEXT_EAX3) || pDeviceList->IsExtensionSupported(i, ADEXT_EAX4) || pDeviceList->IsExtensionSupported(i, ADEXT_EAX5) ) { providers[n - 1].bSupportsFx = true; if ( n < MAXPROVIDERS ) { providers[n].id = pDeviceList->GetDeviceName(i); strcpy(providers[n].name, "OPENAL SOFT EAX"); providers[n].sources = pDeviceList->GetMaxNumSources(i); providers[n].bSupportsFx = true; SampleManager.Set3DProviderName(n, providers[n].name); n++; } if ( n < MAXPROVIDERS ) { providers[n].id = pDeviceList->GetDeviceName(i); strcpy(providers[n].name, "OPENAL SOFT EAX3"); providers[n].sources = pDeviceList->GetMaxNumSources(i); providers[n].bSupportsFx = true; SampleManager.Set3DProviderName(n, providers[n].name); n++; } } } SampleManager.SetNum3DProvidersAvailable(n); for(int j=n;jGetDefaultDevice(); //if ( defaultProvider > MAXPROVIDERS ) defaultProvider = 0; } } static void release_existing() { if ( IsFXSupported() ) { if ( alIsEffect(ALEffect) ) { alEffecti(ALEffect, AL_EFFECT_TYPE, AL_EFFECT_NULL); } if (alIsAuxiliaryEffectSlot(ALEffectSlot)) { alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, AL_EFFECT_NULL); } } DEV("release_existing()\n"); } static bool8 set_new_provider(int index) { if ( curprovider == index ) return TRUE; curprovider = index; release_existing(); if ( curprovider != -1 ) { DEV("set_new_provider()\n"); usingEAX = 0; usingEAX3 = 0; _usingEFX = false; if ( !strcmp(&providers[index].name[strlen(providers[index].name) - strlen(" EAX3")], " EAX3") && alcIsExtensionPresent(ALDevice, (ALCchar*)ALC_EXT_EFX_NAME) ) { usingEAX = 1; usingEAX3 = 1; alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, ALEffect); EAX_SetAll(&FinishEAX3); DEV("EAX3\n"); } else if ( alcIsExtensionPresent(ALDevice, (ALCchar*)ALC_EXT_EFX_NAME) ) { if ( !strcmp(&providers[index].name[strlen(providers[index].name) - strlen(" EAX")], " EAX")) { usingEAX = 1; DEV("EAX1\n"); } else { _usingEFX = true; DEV("EFX\n"); } alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, ALEffect); EAX_SetAll(&EAX30_ORIGINAL_PRESETS[EAX_ENVIRONMENT_CAVE]); } //SampleManager.SetSpeakerConfig(speaker_type); if ( IsFXSupported() ) { for ( int32 i = 0; i < MAXCHANNELS; i++ ) aChannel[i].SetReverbMix(ALEffectSlot, 0.0f); } return TRUE; } return FALSE; } static bool8 IsThisTrackAt16KHz(uint32 track) { return track == STREAMED_SOUND_RADIO_CHAT; } cSampleManager::cSampleManager(void) { ; } cSampleManager::~cSampleManager(void) { } void cSampleManager::SetSpeakerConfig(int32 nConfig) { } uint32 cSampleManager::GetMaximumSupportedChannels(void) { if ( _maxSamples > MAXCHANNELS ) return MAXCHANNELS; return _maxSamples; } uint32 cSampleManager::GetNum3DProvidersAvailable() { return m_nNumberOfProviders; } void cSampleManager::SetNum3DProvidersAvailable(uint32 num) { m_nNumberOfProviders = num; } char *cSampleManager::Get3DProviderName(uint8 id) { return m_aAudioProviders[id]; } void cSampleManager::Set3DProviderName(uint8 id, char *name) { m_aAudioProviders[id] = name; } int8 cSampleManager::GetCurrent3DProviderIndex(void) { return curprovider; } int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider) { int savedprovider = curprovider; nProvider = Clamp(nProvider, 0, m_nNumberOfProviders - 1); if ( set_new_provider(nProvider) ) return curprovider; else if ( savedprovider != -1 && savedprovider < m_nNumberOfProviders && set_new_provider(savedprovider) ) return curprovider; else return curprovider; } static bool8 _ResolveLink(char const *path, char *out) { #ifdef _WIN32 size_t len = strlen(path); if (len < 4 || strcmp(&path[len - 4], ".lnk") != 0) return FALSE; IShellLink* psl; WIN32_FIND_DATA fd; char filepath[MAX_PATH]; CoInitialize(NULL); if (SUCCEEDED( CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLink, (LPVOID*)&psl ) )) { IPersistFile *ppf; if (SUCCEEDED(psl->QueryInterface(IID_IPersistFile, (LPVOID*)&ppf))) { WCHAR wpath[MAX_PATH]; MultiByteToWideChar(CP_ACP, 0, path, -1, wpath, MAX_PATH); if (SUCCEEDED(ppf->Load(wpath, STGM_READ))) { /* Resolve the link */ if (SUCCEEDED(psl->Resolve(NULL, SLR_ANY_MATCH|SLR_NO_UI|SLR_NOSEARCH))) { strcpy(filepath, path); if (SUCCEEDED(psl->GetPath(filepath, MAX_PATH, &fd, SLGP_UNCPRIORITY))) { OutputDebugString(fd.cFileName); strcpy(out, filepath); // FIX: Release the objects. Taken from SA. #ifdef FIX_BUGS ppf->Release(); psl->Release(); #endif return TRUE; } } } ppf->Release(); } psl->Release(); } return FALSE; #else struct stat sb; if (lstat(path, &sb) == -1) { perror("lstat: "); return FALSE; } if (S_ISLNK(sb.st_mode)) { char* linkname = (char*)alloca(sb.st_size + 1); if (linkname == NULL) { fprintf(stderr, "insufficient memory\n"); return FALSE; } if (readlink(path, linkname, sb.st_size + 1) < 0) { perror("readlink: "); return FALSE; } linkname[sb.st_size] = '\0'; strcpy(out, linkname); return TRUE; } else { return FALSE; } #endif } static void _FindMP3s(void) { tMP3Entry *pList; bool8 bShortcut; bool8 bInitFirstEntry; HANDLE hFind; char path[MAX_PATH]; int total_ms; WIN32_FIND_DATA fd; char filepath[MAX_PATH + sizeof(fd.cFileName)]; if (getcwd(_mp3DirectoryPath, MAX_PATH) == NULL) { perror("getcwd: "); return; } if (strlen(_mp3DirectoryPath) + 1 > MAX_PATH - 10) { // This is not gonna end well printf("MP3 folder path is too long, no place left for file names. MP3 finding aborted.\n"); return; } OutputDebugString("Finding MP3s..."); strcpy(path, _mp3DirectoryPath); strcat(path, "\\MP3\\"); #if !defined(_WIN32) char *actualPath = casepath(path); if (actualPath) { strcpy(path, actualPath); free(actualPath); } #endif strcpy(_mp3DirectoryPath, path); OutputDebugString(_mp3DirectoryPath); strcat(path, "*"); hFind = FindFirstFile(path, &fd); if ( hFind == INVALID_HANDLE_VALUE ) { return; } bShortcut = FALSE; bInitFirstEntry = TRUE; do { strcpy(filepath, _mp3DirectoryPath); strcat(filepath, fd.cFileName); if (!strcmp(fd.cFileName, ".") || !strcmp(fd.cFileName, "..")) continue; size_t filepathlen = strlen(filepath); if ( bInitFirstEntry ) { if (filepathlen > 0) { if (_ResolveLink(filepath, filepath)) { OutputDebugString("Resolving Link"); OutputDebugString(filepath); bShortcut = TRUE; } else { bShortcut = FALSE; if (filepathlen > MAX_PATH) { continue; } } if (aStream[0] && aStream[0]->Open(filepath)) { total_ms = aStream[0]->GetLengthMS(); aStream[0]->Close(); OutputDebugString(fd.cFileName); _pMP3List = new tMP3Entry; if (_pMP3List == NULL) break; nNumMP3s = 1; strcpy(_pMP3List->aFilename, fd.cFileName); _pMP3List->nTrackLength = total_ms; _pMP3List->pNext = NULL; if (bShortcut) { _pMP3List->pLinkPath = new char[MAX_PATH + sizeof(fd.cFileName)]; strcpy(_pMP3List->pLinkPath, filepath); } else { _pMP3List->pLinkPath = NULL; } pList = _pMP3List; bInitFirstEntry = FALSE; } else { strcat(filepath, " - NOT A VALID MP3"); OutputDebugString(filepath); } } else break; } else { if ( filepathlen > 0 ) { if ( _ResolveLink(filepath, filepath) ) { OutputDebugString("Resolving Link"); OutputDebugString(filepath); bShortcut = TRUE; } else bShortcut = FALSE; if (aStream[0] && aStream[0]->Open(filepath)) { total_ms = aStream[0]->GetLengthMS(); aStream[0]->Close(); OutputDebugString(fd.cFileName); pList->pNext = new tMP3Entry; tMP3Entry *e = pList->pNext; if ( e == NULL ) break; pList = pList->pNext; strcpy(e->aFilename, fd.cFileName); e->nTrackLength = total_ms; e->pNext = NULL; if ( bShortcut ) { e->pLinkPath = new char [MAX_PATH + sizeof(fd.cFileName)]; strcpy(e->pLinkPath, filepath); } else { e->pLinkPath = NULL; } nNumMP3s++; OutputDebugString(fd.cFileName); } else { strcat(filepath, " - NOT A VALID MP3"); OutputDebugString(filepath); } } } } while (FindNextFile(hFind, &fd)); FindClose(hFind); } static void _DeleteMP3Entries(void) { tMP3Entry *e = _pMP3List; while ( e != NULL ) { tMP3Entry *next = e->pNext; if ( next == NULL ) next = NULL; if ( e->pLinkPath != NULL ) { #ifndef FIX_BUGS delete e->pLinkPath; // BUG: should be delete [] #else delete[] e->pLinkPath; #endif e->pLinkPath = NULL; } delete e; if ( next ) e = next; else e = NULL; nNumMP3s--; } if ( nNumMP3s != 0 ) { OutputDebugString("Not all MP3 entries were deleted"); nNumMP3s = 0; } _pMP3List = NULL; } static tMP3Entry * _GetMP3EntryByIndex(uint32 idx) { uint32 n = ( idx < nNumMP3s ) ? idx : 0; if ( _pMP3List != NULL ) { tMP3Entry *e = _pMP3List; for ( uint32 i = 0; i < n; i++ ) e = e->pNext; return e; } return NULL; } static inline bool8 _GetMP3PosFromStreamPos(uint32 *pPosition, tMP3Entry **pEntry) { _CurMP3Index = 0; for ( *pEntry = _pMP3List; *pEntry != NULL; *pEntry = (*pEntry)->pNext ) { if ( *pPosition >= (*pEntry)->nTrackStreamPos && *pPosition < (*pEntry)->nTrackLength + (*pEntry)->nTrackStreamPos ) { *pPosition -= (*pEntry)->nTrackStreamPos; _CurMP3Pos = *pPosition; return TRUE; } _CurMP3Index++; } *pPosition = 0; *pEntry = _pMP3List; _CurMP3Pos = 0; _CurMP3Index = 0; return FALSE; } bool8 cSampleManager::IsMP3RadioChannelAvailable(void) { return nNumMP3s != 0; } void cSampleManager::ReleaseDigitalHandle(void) { // TODO? alcSuspendContext } void cSampleManager::ReacquireDigitalHandle(void) { // TODO? alcProcessContext } bool8 cSampleManager::Initialise(void) { if ( _bSampmanInitialised ) return TRUE; EFXInit(); for(int i = 0; i < MAX_STREAMS; i++) aStream[i] = new CStream(ALStreamSources[i], ALStreamBuffers[i]); CStream::Initialise(); { for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) { m_aSamples[i].nOffset = 0; m_aSamples[i].nSize = 0; m_aSamples[i].nFrequency = 22050; m_aSamples[i].nLoopStart = 0; m_aSamples[i].nLoopEnd = -1; } m_nEffectsVolume = MAX_VOLUME; m_nMusicVolume = MAX_VOLUME; m_nEffectsFadeVolume = MAX_VOLUME; m_nMusicFadeVolume = MAX_VOLUME; m_nMonoMode = 0; } { curprovider = -1; prevprovider = -1; _usingEFX = false; usingEAX =0; usingEAX3=0; _fEffectsLevel = 0.0f; _maxSamples = 0; ALDevice = NULL; ALContext = NULL; } { fpSampleDescHandle = NULL; fpSampleDataHandle = NULL; for ( int32 i = 0; i < MAX_SFX_BANKS; i++ ) { gBankLoaded[i] = LOADING_STATUS_NOT_LOADED; nSampleBankDiscStartOffset[i] = 0; nSampleBankSize[i] = 0; nSampleBankMemoryStartAddress[i] = 0; } } { for ( int32 i = 0; i < MAX_PEDSFX; i++ ) { nPedSlotSfx[i] = NO_SAMPLE; nPedSlotSfxAddr[i] = 0; } nCurrentPedSlot = 0; } { for ( int32 i = 0; i < NUM_CHANNELS; i++ ) nChannelVolume[i] = 0; } add_providers(); { int index = 0; _maxSamples = Min(MAXCHANNELS, providers[index].sources); ALCint attr[] = {ALC_FREQUENCY,MAX_FREQ, ALC_MONO_SOURCES, MAX_DIGITAL_MIXER_CHANNELS - MAX2DCHANNELS, ALC_STEREO_SOURCES, MAX2DCHANNELS, 0, }; ALDevice = alcOpenDevice(providers[index].id); ASSERT(ALDevice != NULL); ALContext = alcCreateContext(ALDevice, attr); ASSERT(ALContext != NULL); alcMakeContextCurrent(ALContext); const char* ext=(const char*)alGetString(AL_EXTENSIONS); ASSERT(strstr(ext,"AL_SOFT_loop_points")!=NULL); if ( strstr(ext,"AL_SOFT_loop_points")==NULL ) { Terminate(); return FALSE; } alListenerf (AL_GAIN, 1.0f); alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f); alListener3f(AL_VELOCITY, 0.0f, 0.0f, 0.0f); ALfloat orientation[6] = { 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 1.0f }; alListenerfv(AL_ORIENTATION, orientation); alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED); if ( alcIsExtensionPresent(ALDevice, (ALCchar*)ALC_EXT_EFX_NAME) ) { _effectsSupported = providers[index].bSupportsFx; alGenAuxiliaryEffectSlots(1, &ALEffectSlot); alGenEffects(1, &ALEffect); } alGenSources(MAX_STREAMS*2, ALStreamSources[0]); for ( int32 i = 0; i < MAX_STREAMS; i++ ) { alGenBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]); alSourcei(ALStreamSources[i][0], AL_SOURCE_RELATIVE, AL_TRUE); alSource3f(ALStreamSources[i][0], AL_POSITION, 0.0f, 0.0f, 0.0f); alSourcef(ALStreamSources[i][0], AL_GAIN, 1.0f); alSourcei(ALStreamSources[i][1], AL_SOURCE_RELATIVE, AL_TRUE); alSource3f(ALStreamSources[i][1], AL_POSITION, 0.0f, 0.0f, 0.0f); alSourcef(ALStreamSources[i][1], AL_GAIN, 1.0f); } CChannel::InitChannels(); for ( int32 i = 0; i < MAXCHANNELS; i++ ) aChannel[i].Init(i); for ( int32 i = 0; i < MAX2DCHANNELS; i++ ) aChannel[MAXCHANNELS+i].Init(MAXCHANNELS+i, true); if ( IsFXSupported() ) { /**/ alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, ALEffect); /**/ for ( int32 i = 0; i < MAXCHANNELS; i++ ) aChannel[i].SetReverbMix(ALEffectSlot, 0.0f); } } { for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) nStreamLength[i] = 0; } #ifdef AUDIO_CACHE FILE *cacheFile = fcaseopen("audio\\sound.cache", "rb"); if (cacheFile) { debug("Loadind audio cache (If game crashes around here, then your cache is corrupted, remove audio/sound.cache)\n"); fread(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } else { debug("Cannot load audio cache\n"); #endif for ( int32 i = 0; i < TOTAL_STREAMED_SOUNDS; i++ ) { if(aStream[0] && ( #ifdef PS2_AUDIO_PATHS aStream[0]->Open(PS2StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000) || #endif aStream[0]->Open(StreamedNameTable[i], IsThisTrackAt16KHz(i) ? 16000 : 32000))) { uint32 tatalms = aStream[0]->GetLengthMS(); aStream[0]->Close(); nStreamLength[i] = tatalms; } else USERERROR("Can't open '%s'\n", StreamedNameTable[i]); } #ifdef AUDIO_CACHE cacheFile = fcaseopen("audio\\sound.cache", "wb"); if(cacheFile) { debug("Saving audio cache\n"); fwrite(nStreamLength, sizeof(uint32), TOTAL_STREAMED_SOUNDS, cacheFile); fclose(cacheFile); } else { debug("Cannot save audio cache\n"); } } #endif { if ( !InitialiseSampleBanks() ) { Terminate(); return FALSE; } nSampleBankMemoryStartAddress[SFX_BANK_0] = (uintptr)malloc(nSampleBankSize[SFX_BANK_0]); ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_0] != 0); if ( nSampleBankMemoryStartAddress[SFX_BANK_0] == 0 ) { Terminate(); return FALSE; } nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX); ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0); LoadSampleBank(SFX_BANK_0); } { for ( int32 i = 0; i < MAX_STREAMS; i++ ) { aStream[i]->Close(); nStreamVolume[i] = 100; nStreamPan[i] = 63; } } { _bSampmanInitialised = TRUE; if ( defaultProvider >= 0 && defaultProvider < m_nNumberOfProviders ) { set_new_provider(defaultProvider); } else { Terminate(); return FALSE; } } { nNumMP3s = 0; _pMP3List = NULL; _FindMP3s(); if ( nNumMP3s != 0 ) { nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] = 0; for ( tMP3Entry *e = _pMP3List; e != NULL; e = e->pNext ) { e->nTrackStreamPos = nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER]; nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] += e->nTrackLength; } time_t t = time(NULL); tm *localtm; bool8 bUseRandomTable; if ( t == -1 ) bUseRandomTable = TRUE; else { bUseRandomTable = FALSE; localtm = localtime(&t); } int32 randval; if ( bUseRandomTable ) randval = AudioManager.m_anRandomTable[1]; else randval = localtm->tm_sec * localtm->tm_min; _CurMP3Index = randval % nNumMP3s; tMP3Entry *randmp3 = _pMP3List; for ( int32 i = randval % nNumMP3s; i > 0; --i) randmp3 = randmp3->pNext; if ( bUseRandomTable ) _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; else { if ( localtm->tm_sec > 0 ) { int32 s = localtm->tm_sec; _CurMP3Pos = s*s*s*s*s*s*s*s % randmp3->nTrackLength; } else _CurMP3Pos = AudioManager.m_anRandomTable[0] % randmp3->nTrackLength; } } else _CurMP3Pos = 0; _bIsMp3Active = FALSE; } return TRUE; } void cSampleManager::Terminate(void) { for (int32 i = 0; i < MAX_STREAMS; i++) aStream[i]->Close(); for ( int32 i = 0; i < NUM_CHANNELS; i++ ) aChannel[i].Term(); if ( IsFXSupported() ) { if ( alIsEffect(ALEffect) ) { alEffecti(ALEffect, AL_EFFECT_TYPE, AL_EFFECT_NULL); alDeleteEffects(1, &ALEffect); ALEffect = AL_EFFECT_NULL; } if (alIsAuxiliaryEffectSlot(ALEffectSlot)) { alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, AL_EFFECT_NULL); alDeleteAuxiliaryEffectSlots(1, &ALEffectSlot); ALEffectSlot = AL_EFFECTSLOT_NULL; } } for ( int32 i = 0; i < MAX_STREAMS; i++ ) { alDeleteBuffers(NUM_STREAMBUFFERS, ALStreamBuffers[i]); } alDeleteSources(MAX_STREAMS*2, ALStreamSources[0]); CChannel::DestroyChannels(); if ( ALContext ) { alcMakeContextCurrent(NULL); alcSuspendContext(ALContext); alcDestroyContext(ALContext); } if ( ALDevice ) alcCloseDevice(ALDevice); ALDevice = NULL; ALContext = NULL; _fPrevEaxRatioDestination = 0.0f; _usingEFX = false; _fEffectsLevel = 0.0f; _DeleteMP3Entries(); CStream::Terminate(); for(int32 i = 0; i < MAX_STREAMS; i++) delete aStream[i]; if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 ) { free((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]); nSampleBankMemoryStartAddress[SFX_BANK_0] = 0; } if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 ) { free((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]); nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0; } _bSampmanInitialised = FALSE; } bool8 cSampleManager::CheckForAnAudioFileOnCD(void) { return TRUE; } char cSampleManager::GetCDAudioDriveLetter(void) { return '\0'; } void cSampleManager::UpdateEffectsVolume(void) { if ( _bSampmanInitialised ) { for ( int32 i = 0; i < NUM_CHANNELS; i++ ) { if ( GetChannelUsedFlag(i) ) { if ( nChannelVolume[i] != 0 ) aChannel[i].SetVolume(m_nEffectsFadeVolume*nChannelVolume[i]*m_nEffectsVolume >> 14); } } } } void cSampleManager::SetEffectsMasterVolume(uint8 nVolume) { m_nEffectsVolume = nVolume; UpdateEffectsVolume(); } void cSampleManager::SetMusicMasterVolume(uint8 nVolume) { m_nMusicVolume = nVolume; } void cSampleManager::SetEffectsFadeVolume(uint8 nVolume) { m_nEffectsFadeVolume = nVolume; UpdateEffectsVolume(); } void cSampleManager::SetMusicFadeVolume(uint8 nVolume) { m_nMusicFadeVolume = nVolume; } void cSampleManager::SetMonoMode(uint8 nMode) { m_nMonoMode = nMode; } bool8 cSampleManager::LoadSampleBank(uint8 nBank) { ASSERT( nBank < MAX_SFX_BANKS); if ( CTimer::GetIsCodePaused() ) return FALSE; if ( MusicManager.IsInitialised() && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && nBank != SFX_BANK_0 ) { return FALSE; } #ifdef OPUS_SFX int samplesRead = 0; int samplesSize = nSampleBankSize[nBank] / 2; op_pcm_seek(fpSampleDataHandle, 0); while (samplesSize > 0) { int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[nBank] + samplesRead), samplesSize, NULL); if (size <= 0) { // huh? //assert(0); break; } samplesRead += size*2; samplesSize -= size; } #else if ( fseek(fpSampleDataHandle, nSampleBankDiscStartOffset[nBank], SEEK_SET) != 0 ) return FALSE; if ( fread((void *)nSampleBankMemoryStartAddress[nBank], 1, nSampleBankSize[nBank], fpSampleDataHandle) != nSampleBankSize[nBank] ) return FALSE; #endif gBankLoaded[nBank] = LOADING_STATUS_LOADED; return TRUE; } void cSampleManager::UnloadSampleBank(uint8 nBank) { ASSERT( nBank < MAX_SFX_BANKS); gBankLoaded[nBank] = LOADING_STATUS_NOT_LOADED; } int8 cSampleManager::IsSampleBankLoaded(uint8 nBank) { ASSERT( nBank < MAX_SFX_BANKS); return gBankLoaded[nBank]; } uint8 cSampleManager::IsPedCommentLoaded(uint32 nComment) { ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); for ( int32 i = 0; i < _TODOCONST(3); i++ ) { #ifdef FIX_BUGS int8 slot = (int8)nCurrentPedSlot - i - 1; if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #else uint8 slot = nCurrentPedSlot - i - 1; #endif if ( nComment == nPedSlotSfx[slot] ) return LOADING_STATUS_LOADED; } return LOADING_STATUS_NOT_LOADED; } int32 cSampleManager::_GetPedCommentSlot(uint32 nComment) { for (int32 i = 0; i < _TODOCONST(3); i++) { #ifdef FIX_BUGS int8 slot = (int8)nCurrentPedSlot - i - 1; if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #else uint8 slot = nCurrentPedSlot - i - 1; #endif if (nComment == nPedSlotSfx[slot]) return slot; } return -1; } bool8 cSampleManager::LoadPedComment(uint32 nComment) { ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); if ( CTimer::GetIsCodePaused() ) return FALSE; // no talking peds during cutsenes or the game end if ( MusicManager.IsInitialised() ) { switch ( MusicManager.GetMusicMode() ) { case MUSICMODE_CUTSCENE: { return FALSE; break; } case MUSICMODE_FRONTEND: { if ( MusicManager.GetNextTrack() == STREAMED_SOUND_GAME_COMPLETED ) return FALSE; break; } } } #ifdef OPUS_SFX int samplesRead = 0; int samplesSize = m_aSamples[nComment].nSize / 2; op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2); while (samplesSize > 0) { int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * nCurrentPedSlot + samplesRead), samplesSize, NULL); if (size <= 0) { return FALSE; } samplesRead += size * 2; samplesSize -= size; } #else if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) return FALSE; if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) return FALSE; #endif nPedSlotSfx[nCurrentPedSlot] = nComment; if ( ++nCurrentPedSlot >= MAX_PEDSFX ) nCurrentPedSlot = 0; return TRUE; } int32 cSampleManager::GetBankContainingSound(uint32 offset) { if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] ) return SFX_BANK_PED_COMMENTS; if ( offset >= BankStartOffset[SFX_BANK_0] ) return SFX_BANK_0; return INVALID_SFX_BANK; } uint32 cSampleManager::GetSampleBaseFrequency(uint32 nSample) { ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); return m_aSamples[nSample].nFrequency; } uint32 cSampleManager::GetSampleLoopStartOffset(uint32 nSample) { ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); return m_aSamples[nSample].nLoopStart; } int32 cSampleManager::GetSampleLoopEndOffset(uint32 nSample) { ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); return m_aSamples[nSample].nLoopEnd; } uint32 cSampleManager::GetSampleLength(uint32 nSample) { ASSERT( nSample < TOTAL_AUDIO_SAMPLES ); return m_aSamples[nSample].nSize / sizeof(uint16); } bool8 cSampleManager::UpdateReverb(void) { if ( !usingEAX && !_usingEFX ) return FALSE; if ( AudioManager.m_FrameCounter & 15 ) return FALSE; #ifdef AUDIO_REFLECTIONS float y = AudioManager.m_afReflectionsDistances[REFLECTION_TOP] + AudioManager.m_afReflectionsDistances[REFLECTION_BOTTOM]; float x = AudioManager.m_afReflectionsDistances[REFLECTION_LEFT] + AudioManager.m_afReflectionsDistances[REFLECTION_RIGHT]; float z = AudioManager.m_afReflectionsDistances[REFLECTION_UP]; #else float x = 0.0f; float y = 0.0f; float z = 0.0f; #endif float normy = norm(y, 5.0f, 40.0f); float normx = norm(x, 5.0f, 40.0f); float normz = norm(z, 5.0f, 40.0f); #define ZR(v, a, b) (((v)==0)?(a):(b)) #define CALCRATIO(x,y,z,min,max,val) (ZR(y, ZR(x, ZR(z, min, max), min), ZR(x, ZR(z, min, max), ZR(z, min, val)))) float fRatio = CALCRATIO(normx, normy, normz, 0.3f, 0.5f, (normy+normx+normz)/3.0f); #undef CALCRATIO #undef ZR fRatio = Clamp(fRatio, usingEAX3==1 ? 0.0f : 0.30f, 1.0f); if ( fRatio == _fPrevEaxRatioDestination ) return FALSE; #ifdef JUICY_OAL if ( usingEAX3 || _usingEFX ) #else if ( usingEAX3 ) #endif { if ( EAX3ListenerInterpolate(&StartEAX3, &FinishEAX3, fRatio, &EAX3Params, false) ) { EAX_SetAll(&EAX3Params); /* if ( IsFXSupported() ) { alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, ALEffect); for ( int32 i = 0; i < MAXCHANNELS; i++ ) aChannel[i].UpdateReverb(ALEffectSlot); } */ _fEffectsLevel = 1.0f - fRatio * 0.5f; } } else { if ( _usingEFX ) _fEffectsLevel = (1.0f - fRatio) * 0.4f; else _fEffectsLevel = (1.0f - fRatio) * 0.7f; } _fPrevEaxRatioDestination = fRatio; return TRUE; } void cSampleManager::SetChannelReverbFlag(uint32 nChannel, bool8 nReverbFlag) { ASSERT( nChannel < NUM_CHANNELS ); if ( usingEAX || _usingEFX ) { if ( IsFXSupported() ) { alAuxiliaryEffectSloti(ALEffectSlot, AL_EFFECTSLOT_EFFECT, ALEffect); if ( nReverbFlag != FALSE ) aChannel[nChannel].SetReverbMix(ALEffectSlot, _fEffectsLevel); else aChannel[nChannel].SetReverbMix(ALEffectSlot, 0.0f); } } } bool8 cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank) { ASSERT( nChannel < NUM_CHANNELS ); uintptr addr; if ( nSfx < SAMPLEBANK_MAX ) { if ( !IsSampleBankLoaded(nBank) ) return FALSE; addr = nSampleBankMemoryStartAddress[nBank] + m_aSamples[nSfx].nOffset - m_aSamples[BankStartOffset[nBank]].nOffset; } else { int32 i; for ( i = 0; i < _TODOCONST(3); i++ ) { int32 slot = nCurrentPedSlot - i - 1; #ifdef FIX_BUGS if (slot < 0) slot += ARRAY_SIZE(nPedSlotSfx); #endif if ( nSfx == nPedSlotSfx[slot] ) { addr = (nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * slot); break; } } if (i == _TODOCONST(3)) return FALSE; } if ( GetChannelUsedFlag(nChannel) ) { TRACE("Stopping channel %d - really!!!", nChannel); StopChannel(nChannel); } aChannel[nChannel].Reset(); if ( aChannel[nChannel].HasSource() ) { aChannel[nChannel].SetSampleData ((void*)addr, m_aSamples[nSfx].nSize, m_aSamples[nSfx].nFrequency); aChannel[nChannel].SetLoopPoints (0, -1); aChannel[nChannel].SetPitch (1.0f); return TRUE; } return FALSE; } void cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume) { ASSERT( nChannel < MAXCHANNELS ); uint32 vol = nVolume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; nChannelVolume[nChannel] = vol; // reduce channel volume when JB.MP3 or S4_BDBD.MP3 playing if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] = vol / 4; } // no idea, does this one looks like a bug or it's SetChannelVolume ? aChannel[nChannel].SetVolume(m_nEffectsFadeVolume*nChannelVolume[nChannel]*m_nEffectsVolume >> 14); } void cSampleManager::SetChannel3DPosition(uint32 nChannel, float fX, float fY, float fZ) { ASSERT( nChannel < MAXCHANNELS ); aChannel[nChannel].SetPosition(-fX, fY, fZ); } void cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin) { ASSERT( nChannel < MAXCHANNELS ); aChannel[nChannel].SetDistances(fMax, fMin); } void cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume) { ASSERT( nChannel >= MAXCHANNELS ); ASSERT( nChannel < NUM_CHANNELS ); if ( nChannel == CHANNEL_POLICE_RADIO ) { uint32 vol = nVolume; if ( vol > MAX_VOLUME ) vol = MAX_VOLUME; nChannelVolume[nChannel] = vol; // reduce the volume for JB.MP3 and S4_BDBD.MP3 if ( MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetNextTrack() != STREAMED_SOUND_NEWS_INTRO && MusicManager.GetNextTrack() != STREAMED_SOUND_CUTSCENE_SAL4_BDBD ) { nChannelVolume[nChannel] = vol / 4; } aChannel[nChannel].SetVolume(m_nEffectsFadeVolume*vol*m_nEffectsVolume >> 14); } } void cSampleManager::SetChannelPan(uint32 nChannel, uint32 nPan) { ASSERT( nChannel >= MAXCHANNELS ); ASSERT( nChannel < NUM_CHANNELS ); if ( nChannel == CHANNEL_POLICE_RADIO ) { aChannel[nChannel].SetPan(nPan); } } void cSampleManager::SetChannelFrequency(uint32 nChannel, uint32 nFreq) { ASSERT( nChannel < NUM_CHANNELS ); aChannel[nChannel].SetCurrentFreq(nFreq); } void cSampleManager::SetChannelLoopPoints(uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd) { ASSERT( nChannel < NUM_CHANNELS ); aChannel[nChannel].SetLoopPoints(nLoopStart / (DIGITALBITS / 8), nLoopEnd / (DIGITALBITS / 8)); } void cSampleManager::SetChannelLoopCount(uint32 nChannel, uint32 nLoopCount) { ASSERT( nChannel < NUM_CHANNELS ); aChannel[nChannel].SetLoopCount(nLoopCount); } bool8 cSampleManager::GetChannelUsedFlag(uint32 nChannel) { ASSERT( nChannel < NUM_CHANNELS ); return aChannel[nChannel].IsUsed(); } void cSampleManager::StartChannel(uint32 nChannel) { ASSERT( nChannel < NUM_CHANNELS ); aChannel[nChannel].Start(); } void cSampleManager::StopChannel(uint32 nChannel) { ASSERT( nChannel < NUM_CHANNELS ); aChannel[nChannel].Stop(); } void cSampleManager::PreloadStreamedFile(uint8 nFile, uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); if ( nFile < TOTAL_STREAMED_SOUNDS ) { CStream *stream = aStream[nStream]; stream->Close(); #ifdef PS2_AUDIO_PATHS if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000)) #endif stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); if ( !stream->Setup() ) { stream->Close(); } } } void cSampleManager::PauseStream(bool8 nPauseFlag, uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); CStream *stream = aStream[nStream]; if ( stream->IsOpened() ) { stream->SetPause(nPauseFlag != FALSE); } } void cSampleManager::StartPreloadedStreamedFile(uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); CStream *stream = aStream[nStream]; if ( stream->IsOpened() ) { stream->Start(); } } bool8 cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream) { uint32 i = 0; uint32 position = nPos; char filename[MAX_PATH]; if ( nFile >= TOTAL_STREAMED_SOUNDS ) return FALSE; aStream[nStream]->Close(); if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER ) { do { // Switched to MP3 player just now if ( !_bIsMp3Active && i == 0 ) { if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] ) position = 0; tMP3Entry *e = _pMP3List; // Try to continue from previous song, if already started if(!_GetMP3PosFromStreamPos(&position, &e) && !e) { nFile = 0; CStream *stream = aStream[nStream]; #ifdef PS2_AUDIO_PATHS if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000)) #endif stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); if ( stream->Setup() ) { if (position != 0) stream->SetPosMS(position); stream->Start(); return TRUE; } else { stream->Close(); } return FALSE; } else { if (e->pLinkPath != NULL) aStream[nStream]->Open(e->pLinkPath, IsThisTrackAt16KHz(nFile) ? 16000 : 32000); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, e->aFilename); aStream[nStream]->Open(filename); } if (aStream[nStream]->Setup()) { if (position != 0) aStream[nStream]->SetPosMS(position); aStream[nStream]->Start(); _bIsMp3Active = TRUE; return TRUE; } else { aStream[nStream]->Close(); } // fall through, start playing from another song } } else { if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0; _CurMP3Pos = 0; tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); if ( !mp3 ) { mp3 = _pMP3List; if ( !_pMP3List ) { nFile = 0; _bIsMp3Active = FALSE; CStream *stream = aStream[nStream]; #ifdef PS2_AUDIO_PATHS if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000)) #endif stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); if (stream->Setup()) { if (position != 0) stream->SetPosMS(position); stream->Start(); return TRUE; } else { stream->Close(); } return FALSE; } } if (mp3->pLinkPath != NULL) aStream[nStream]->Open(mp3->pLinkPath, IsThisTrackAt16KHz(nFile) ? 16000 : 32000); else { strcpy(filename, _mp3DirectoryPath); strcat(filename, mp3->aFilename); aStream[nStream]->Open(filename, IsThisTrackAt16KHz(nFile) ? 16000 : 32000); } if (aStream[nStream]->Setup()) { aStream[nStream]->Start(); #ifdef FIX_BUGS _bIsMp3Active = TRUE; #endif return TRUE; } else { aStream[nStream]->Close(); } } _bIsMp3Active = FALSE; } while ( ++i < nNumMP3s ); position = 0; nFile = 0; } CStream *stream = aStream[nStream]; #ifdef PS2_AUDIO_PATHS if(!stream->Open(PS2StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000)) #endif stream->Open(StreamedNameTable[nFile], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); if ( stream->Setup() ) { if (position != 0) stream->SetPosMS(position); stream->Start(); return TRUE; } else { stream->Close(); } return FALSE; } void cSampleManager::StopStreamedFile(uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); CStream *stream = aStream[nStream]; stream->Close(); if ( nStream == 0 ) _bIsMp3Active = FALSE; } int32 cSampleManager::GetStreamedFilePosition(uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); CStream *stream = aStream[nStream]; if ( stream->IsOpened() ) { if ( _bIsMp3Active ) { tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); if ( mp3 != NULL ) { return stream->GetPosMS() + mp3->nTrackStreamPos; } else return 0; } else { return stream->GetPosMS(); } } return 0; } void cSampleManager::SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); if ( nVolume > MAX_VOLUME ) nVolume = MAX_VOLUME; if ( nPan > MAX_VOLUME ) nPan = MAX_VOLUME; nStreamVolume[nStream] = nVolume; nStreamPan [nStream] = nPan; CStream *stream = aStream[nStream]; if ( stream->IsOpened() ) { if ( nEffectFlag ) stream->SetVolume(m_nEffectsFadeVolume*nVolume*m_nEffectsVolume >> 14); else stream->SetVolume(m_nMusicFadeVolume*nVolume*m_nMusicVolume >> 14); stream->SetPan(nPan); } } int32 cSampleManager::GetStreamedFileLength(uint8 nStream) { ASSERT( nStream < TOTAL_STREAMED_SOUNDS ); return nStreamLength[nStream]; } bool8 cSampleManager::IsStreamPlaying(uint8 nStream) { ASSERT( nStream < MAX_STREAMS ); CStream *stream = aStream[nStream]; if ( stream->IsOpened() ) { if ( stream->IsPlaying() ) return TRUE; } return FALSE; } void cSampleManager::Service(void) { for ( int32 i = 0; i < MAX_STREAMS; i++ ) { CStream *stream = aStream[i]; if ( stream->IsOpened() ) stream->Update(); } int refCount = CChannel::channelsThatNeedService; for ( int32 i = 0; refCount && i < NUM_CHANNELS; i++ ) { if ( aChannel[i].Update() ) refCount--; } } bool8 cSampleManager::InitialiseSampleBanks(void) { int32 nBank = SFX_BANK_0; fpSampleDescHandle = fcaseopen(SampleBankDescFilename, "rb"); if ( fpSampleDescHandle == NULL ) return FALSE; #ifndef OPUS_SFX fpSampleDataHandle = fcaseopen(SampleBankDataFilename, "rb"); if ( fpSampleDataHandle == NULL ) { fclose(fpSampleDescHandle); fpSampleDescHandle = NULL; return FALSE; } fseek(fpSampleDataHandle, 0, SEEK_END); int32 _nSampleDataEndOffset = ftell(fpSampleDataHandle); rewind(fpSampleDataHandle); #else int e; fpSampleDataHandle = op_open_file(SampleBankDataFilename, &e); #endif fread(m_aSamples, sizeof(tSample), TOTAL_AUDIO_SAMPLES, fpSampleDescHandle); #ifdef OPUS_SFX int32 _nSampleDataEndOffset = m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nOffset + m_aSamples[TOTAL_AUDIO_SAMPLES - 1].nSize; #endif fclose(fpSampleDescHandle); fpSampleDescHandle = NULL; for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) { #ifdef FIX_BUGS if (nBank >= MAX_SFX_BANKS) break; #endif if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i ) { nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; nBank++; } } nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0]; nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS]; return TRUE; } #endif