#include "common.h" #include "patcher.h" #include "Ped.h" #include "Pools.h" //void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); } //void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); } WRAPPER void CPed::KillPedWithCar(CVehicle *veh, float impulse) { EAXJMP(0x4EC430); }