re3/src/entities/Building.cpp
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00

45 lines
1.2 KiB
C++

#include "common.h"
#include "Building.h"
#include "Streaming.h"
#include "Pools.h"
void *CBuilding::operator new(size_t sz) { return CPools::GetBuildingPool()->New(); }
void CBuilding::operator delete(void *p, size_t sz) { CPools::GetBuildingPool()->Delete((CBuilding*)p); }
void
CBuilding::ReplaceWithNewModel(int32 id)
{
DeleteRwObject();
if (CModelInfo::GetModelInfo(m_modelIndex)->GetNumRefs() == 0)
CStreaming::RemoveModel(m_modelIndex);
m_modelIndex = id;
if(bIsBIGBuilding)
if(m_level == LEVEL_GENERIC || m_level == CGame::currLevel)
CStreaming::RequestModel(id, STREAMFLAGS_DONT_REMOVE);
}
bool
IsBuildingPointerValid(CBuilding* pBuilding)
{
if (!pBuilding)
return false;
if (pBuilding->GetIsATreadable()) {
int index = CPools::GetTreadablePool()->GetJustIndex((CTreadable*)pBuilding);
#ifdef FIX_BUGS
return index >= 0 && index < CPools::GetTreadablePool()->GetSize();
#else
return index >= 0 && index <= CPools::GetTreadablePool()->GetSize();
#endif
} else {
int index = CPools::GetBuildingPool()->GetJustIndex(pBuilding);
#ifdef FIX_BUGS
return index >= 0 && index < CPools::GetBuildingPool()->GetSize();
#else
return index >= 0 && index <= CPools::GetBuildingPool()->GetSize();
#endif
}
}