re3/.vscode/c_cpp_properties.json
Adrian Graber ca5d3c8811 Replace GTA_SWITCH macro and use GAMEPAD_MENU
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00

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JSON

{
"configurations": [
{
"name": "Mac",
"includePath": ["${default}"],
"defines": [],
"macFrameworkPath": [
"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/System/Library/Frameworks"
],
"compilerPath": "/opt/local/bin/clang",
"compilerArgs": ["-g"],
"cStandard": "gnu11",
"cppStandard": "gnu++14",
"browse": {
"path": [
"/opt/local/include",
"/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk/usr/include"
]
}
},
{
"name": "Linux",
"includePath": ["${default}"],
"defines": ["XDG_ROOT"],
"compilerPath": "/usr/bin/gcc",
"compilerArgs": ["-ggdb"],
"cStandard": "gnu11",
"cppStandard": "gnu++14"
},
{
"name": "devkitPro aarch64 (Nintendo Switch)",
"compilerPath": "${env:DEVKITPRO}/devkitA64/bin/aarch64-none-elf-g++",
"includePath": [
"${default}",
"${env:DEVKITPRO}/portlibs/switch/include",
"${env:DEVKITPRO}/libnx/include"
],
"intelliSenseMode": "gcc-arm64",
"cStandard": "gnu11",
"cppStandard": "gnu++11",
"defines": [
"__SWITCH__",
"LIBRW",
"RW_GL3",
"AUDIO_OAL"
]
}
],
"version": 4
}