re3/src/objects
2021-07-10 17:30:27 +02:00
..
CutsceneHead.cpp Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
CutsceneHead.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
CutsceneObject.cpp anim velocity union 2021-01-13 13:06:31 +01:00
CutsceneObject.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
DummyObject.cpp Remove patches 2020-04-17 16:31:11 +03:00
DummyObject.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
Object.cpp Pool fixes 2021-06-26 00:27:20 +03:00
Object.h Pool fixes 2021-06-26 00:27:20 +03:00
ObjectData.cpp Remove patches 2020-04-17 16:31:11 +03:00
ObjectData.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
ParticleObject.cpp finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 17:30:27 +02:00
ParticleObject.h neo screen droplets 2020-11-19 16:23:52 +01:00
Projectile.cpp Remove patches 2020-04-17 16:31:11 +03:00
Projectile.h pragma twice 2020-11-16 15:05:02 +02:00