re3/src/Game.h
2019-05-31 11:44:43 +02:00

20 lines
235 B
C++

#pragma once
enum eLevelName
{
LEVEL_NONE = 0,
LEVEL_INDUSTRIAL,
LEVEL_COMMERCIAL,
LEVEL_SUBURBAN
};
class CGame
{
public:
static int &currLevel;
static bool &bDemoMode;
static bool &nastyGame;
static void Process(void);
};