re3/src
2021-07-12 23:51:28 -07:00
..
animation Use original animation names from VCS 2021-01-26 19:35:40 +02:00
audio Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
buildings Pool fixes 2021-06-26 00:27:20 +03:00
collision Fix some Collision NaN/inf's 2021-01-28 02:18:04 +03:00
control Use CPad functions to check key states in script loader 2021-07-08 03:24:47 +03:00
core Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
entities Physical: division by zero fix 2021-07-10 23:24:27 +03:00
extras rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
fakerw imrove readme; enable screenshots with F12 2021-02-12 00:06:54 +01:00
math CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
modelinfo CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
objects Pool fixes 2021-06-26 00:27:20 +03:00
peds Fix NearPed count going negative 2021-07-12 23:51:28 -07:00
render rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
rw Pool fixes 2021-06-26 00:27:20 +03:00
save fix compilation when ctype.h is included 2021-07-01 21:49:01 +02:00
skel fix: add missing limits.h includes to enable bulding on musl. 2021-07-01 20:12:28 +03:00
text MusicManager fixes 2021-02-03 14:08:28 +03:00
vehicles fix jittery cars at 15fps 2021-07-09 18:50:33 +02:00
weapons Sanitizer fixes 2 2021-07-03 01:42:24 +03:00
CMakeLists.txt add no-git-hash option to premake 2021-06-25 02:40:42 +02:00