re3/src/audio
Sergeanur 98003d0d41 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
2021-07-28 00:56:42 +03:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal tiny diff fix 2021-07-11 03:26:59 +02:00
audio_enums.h Fixes 2021-06-24 21:50:09 +03:00
AudioCollision.cpp AudioManager.cpp reordering 2021-07-27 22:29:40 +03:00
AudioCollision.h Sort AudioCollision functions into original order 2021-07-27 22:02:25 +03:00
AudioLogic.cpp Merge branch 'miami' into lcs 2021-07-28 00:56:42 +03:00
AudioManager.cpp Merge branch 'miami' into lcs 2021-07-27 22:30:45 +03:00
AudioManager.h Merge branch 'miami' into lcs 2021-07-28 00:56:42 +03:00
AudioSamples.h Mission audio cleanup + sound pause 2021-07-09 00:02:35 +03:00
AudioScriptObject.cpp Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
AudioScriptObject.h Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
DMAudio.cpp Use bool8 in audio code 2021-06-24 21:44:36 +03:00
DMAudio.h Use bool8 in audio code 2021-06-24 21:44:36 +03:00
MusicManager.cpp Merge branch 'miami' into lcs 2021-06-30 21:46:08 +03:00
MusicManager.h Use bool8 in audio code 2021-06-24 21:44:36 +03:00
PolRadio.cpp Merge branch 'miami' into lcs 2021-07-27 22:39:14 +03:00
PolRadio.h PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00
sampman_miles.cpp Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
sampman_null.cpp fix sampman_null build 2021-07-07 01:59:16 +02:00
sampman_oal.cpp Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
sampman.h Make PS2 VB files work together with PC audio files 2021-07-15 18:06:12 +03:00
soundlist.h Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00