re3/src/Game.h
2019-05-15 16:52:37 +02:00

16 lines
156 B
C++

#pragma once
enum eLevelName
{
LEVEL_NONE = 0,
LEVEL_INDUSTRIAL,
LEVEL_COMMERCIAL,
LEVEL_SUBURBAN
};
class CGame
{
public:
static int &currLevel;
};