re3/src/buildings/Solid.h
Sergeanur be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00

12 lines
154 B
C++

#pragma once
#include "Entity.h"
class CSolid : public CEntity
{
public:
CSolid(void) {
m_type = ENTITY_TYPE_BUILDING;
bUsesCollision = true;
}
};