goldberg_emulator/overlay_experimental
2019-08-16 18:31:56 +02:00
..
Base_Hook.cpp Reworked booleans 2019-08-16 10:28:23 +02:00
Base_Hook.h Reworked booleans 2019-08-16 10:28:23 +02:00
DirectX_VTables.h Added DirectX hooks 2019-07-25 23:21:03 +02:00
DX9_Hook.cpp Initialize overlay after full initialization of UI. 2019-08-16 18:30:55 +02:00
DX9_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX10_Hook.cpp Initialize overlay after full initialization of UI. 2019-08-16 18:30:55 +02:00
DX10_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX11_Hook.cpp Initialize overlay after full initialization of UI. 2019-08-16 18:30:55 +02:00
DX11_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX12_Hook.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
DX12_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
Hook_Manager.cpp Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
Hook_Manager.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
ImGui_ShaderBlobs.cpp Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
ImGui_ShaderBlobs.h Added support for dynamic d3dcompile load 2019-08-02 09:06:59 +02:00
notification.h Notification sound when something happen 2019-08-16 18:31:56 +02:00
OpenGL_Hook.cpp Initialize overlay after full initialization of UI. 2019-08-16 18:30:55 +02:00
OpenGL_Hook.h Reworked how renderers are hooked. 2019-08-16 10:36:44 +02:00
steam_overlay.cpp Notification sound when something happen 2019-08-16 18:31:56 +02:00
steam_overlay.h Notification sound when something happen 2019-08-16 18:31:56 +02:00