CAutomobile fixes

This commit is contained in:
aap 2021-08-20 10:29:33 +02:00
parent d3e7ab933d
commit 0e5ffb8c34
1 changed files with 24 additions and 23 deletions

View File

@ -1363,7 +1363,7 @@ CAutomobile::PreRender(void)
break; break;
default: default:
if(Abs(fwdSpeed) > 0.5f) if(Abs(fwdSpeed) > 5.0f)
AddWheelDirtAndWater(&m_aWheelColPoints[i], drawParticles); AddWheelDirtAndWater(&m_aWheelColPoints[i], drawParticles);
if(m_aWheelSkidmarkBloody[i] && m_aWheelTimer[i] > 0.0f) if(m_aWheelSkidmarkBloody[i] && m_aWheelTimer[i] > 0.0f)
CSkidmarks::RegisterOne((uintptr)this + i, m_aWheelColPoints[i].point, CSkidmarks::RegisterOne((uintptr)this + i, m_aWheelColPoints[i].point,
@ -1388,7 +1388,7 @@ CAutomobile::PreRender(void)
CVector(0.0f, 0.0f, 0.0f)); CVector(0.0f, 0.0f, 0.0f));
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f) if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f)
CSkidmarks::RegisterOne((uintptr)this + CARWHEEL_REAR_LEFT, CSkidmarks::RegisterOne((uintptr)this + 5,
m_aWheelColPoints[CARWHEEL_REAR_LEFT].point + offset, m_aWheelColPoints[CARWHEEL_REAR_LEFT].point + offset,
GetForward().x, GetForward().y, GetForward().x, GetForward().y,
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]); &m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]);
@ -1406,12 +1406,12 @@ CAutomobile::PreRender(void)
CVector(0.0f, 0.0f, 0.0f)); CVector(0.0f, 0.0f, 0.0f));
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f) if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f)
CSkidmarks::RegisterOne((uintptr)this + CARWHEEL_REAR_RIGHT, CSkidmarks::RegisterOne((uintptr)this + 6,
m_aWheelColPoints[CARWHEEL_REAR_RIGHT].point + offset, m_aWheelColPoints[CARWHEEL_REAR_RIGHT].point + offset,
GetForward().x, GetForward().y, GetForward().x, GetForward().y,
&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]); &m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]);
break; break;
default: break; default: break;
} }
} }
@ -1539,7 +1539,7 @@ CAutomobile::PreRender(void)
r *= f; r *= f;
g *= f; g *= f;
b *= f; b *= f;
}else if(t > 412){ }else if(t > (512-100)){
float f = (512-t)/100.0f; float f = (512-t)/100.0f;
r *= f; r *= f;
g *= f; g *= f;
@ -1770,20 +1770,20 @@ CAutomobile::PreRender(void)
// Taillight coronas // Taillight coronas
if(behindness > 0.0f){ if(behindness > 0.0f){
// Behind car // Behind car
float intensity = 0.4f*behindness + 0.4f; float intensity = (behindness + 1.0f)*0.4f;
float size = (behindness + 1.0f)/2.0f; float size = (behindness + 1.0f)*0.5f;
if(m_fGasPedal < 0.0f){ if(m_fGasPedal < 0.0f){
// reversing // reversing
intensity += 0.4f; intensity += 0.4f;
size += 0.3f; size += 0.3f;
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 2, 128*intensity, 128*intensity, 128*intensity, 255, CCoronas::RegisterCorona((uintptr)this + 14, 128*intensity, 128*intensity, 128*intensity, 255,
lightL, size, 50.0f*TheCamera.LODDistMultiplier, lightL, size, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 3, 128*intensity, 128*intensity, 128*intensity, 255, CCoronas::RegisterCorona((uintptr)this + 15, 128*intensity, 128*intensity, 128*intensity, 255,
lightR, size, 50.0f*TheCamera.LODDistMultiplier, lightR, size, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
@ -1795,23 +1795,23 @@ CAutomobile::PreRender(void)
if(alarmOff){ if(alarmOff){
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 2, 0, 0, 0, 0, CCoronas::RegisterCorona((uintptr)this + 14, 0, 0, 0, 0,
lightL, size, 0.0f, lightL, size, 0.0f,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 3, 0, 0, 0, 0, CCoronas::RegisterCorona((uintptr)this + 15, 0, 0, 0, 0,
lightR, size, 0.0f, lightR, size, 0.0f,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
}else{ }else{
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 2, 128*intensity, 0, 0, 255, CCoronas::RegisterCorona((uintptr)this + 14, 128*intensity, 0, 0, 255,
lightL, size, 50.0f*TheCamera.LODDistMultiplier, lightL, size, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 3, 128*intensity, 0, 0, 255, CCoronas::RegisterCorona((uintptr)this + 15, 128*intensity, 0, 0, 255,
lightR, size, 50.0f*TheCamera.LODDistMultiplier, lightR, size, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
@ -1819,10 +1819,11 @@ CAutomobile::PreRender(void)
} }
}else{ }else{
// In front of car // In front of car
// missing LODDistMultiplier probably a BUG
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, angle); CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f, angle);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, angle); CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f, angle);
} }
// bright lights // bright lights
@ -1888,12 +1889,12 @@ CAutomobile::PreRender(void)
if(m_fGasPedal < 0.0f){ if(m_fGasPedal < 0.0f){
// reversing // reversing
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 2, 120, 120, 120, 255, CCoronas::RegisterCorona((uintptr)this + 14, 120, 120, 120, 255,
lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier, lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 3, 120, 120, 120, 255, CCoronas::RegisterCorona((uintptr)this + 15, 120, 120, 120, 255,
lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier, lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
@ -1904,12 +1905,12 @@ CAutomobile::PreRender(void)
}else{ }else{
// braking // braking
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 2, 120, 0, 0, 255, CCoronas::RegisterCorona((uintptr)this + 14, 120, 0, 0, 255,
lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier, lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::RegisterCorona((uintptr)this + 3, 120, 0, 0, 255, CCoronas::RegisterCorona((uintptr)this + 15, 120, 0, 0, 255,
lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier, lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f); CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
@ -1920,15 +1921,15 @@ CAutomobile::PreRender(void)
} }
}else{ }else{
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f); CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f); CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
} }
}else{ }else{
if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f); CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK) if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f); CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
} }
} }
// end of lights // end of lights