Commit Graph

  • 827f0ffbb6 move debug Nikolay Korolev 2021-08-03 21:53:45 +0300
  • 883e8390c9 move debug script stuff to a separate file Nikolay Korolev 2021-08-01 13:58:15 +0300
  • c69edce800 mission replay Nikolay Korolev 2021-08-01 12:54:05 +0300
  • 747705d430 lcs specific hack Nikolay Korolev 2021-08-07 20:03:45 +0300
  • e947081622
    Merge pull request #1266 from Nick007J/miami Nikolay 2021-08-07 18:47:28 +0300
  • 2b7f8ebfcc
    make vehicle freecam work better at high fps #1282 Zach Charo 2021-08-07 00:06:01 -0500
  • bb300a96b5
    vehicle collisions and sprinting on steep grades Zach Charo 2021-08-07 04:24:10 +0000
  • 71853e03e7
    raindrop smearing fixed at high fps #1281 Zach Charo 2021-08-06 21:24:46 +0000
  • 621f941ff7 CVehicle done #1278 aap 2021-08-04 13:55:01 +0200
  • 1cfd4f741e
    Merge pull request #1276 from aap/lcs aap 2021-08-04 13:56:22 +0200
  • bec1cbc1cb CVehicle fixes and cleanup aap 2021-08-04 13:54:26 +0200
  • 4f461bd7be CVehicle fixes and cleanup aap 2021-08-04 13:54:04 +0200
  • 80d00fe31a more cherry-pick fix #1266 Nikolay Korolev 2021-08-03 22:20:14 +0300
  • 6fbb7da82d cherrypick fixes Nikolay Korolev 2021-08-03 22:14:58 +0300
  • 5a22896197 move debug Nikolay Korolev 2021-08-03 21:53:45 +0300
  • 8bcbee4ea7 move debug script stuff to a separate file Nikolay Korolev 2021-08-01 13:58:15 +0300
  • 5999ddc76d Merge remote-tracking branch 'upstream/miami' into miami Nikolay Korolev 2021-08-03 21:44:18 +0300
  • 0338d4c393 CPhysical almost done #1276 aap 2021-08-02 20:04:15 +0200
  • 4a047f56bc CPhysical fixes and cleanup aap 2021-08-02 20:02:57 +0200
  • 09748d094a CPhysical fixes and cleanup aap 2021-08-02 20:02:35 +0200
  • d75c3785e8 Experimental MPEG stuff #1275 erorcun 2021-08-02 19:53:47 +0300
  • e8c8b3ff94
    Merge 8cabe529bf into ae1deb2209 #1205 Veyrdite 2021-08-02 15:23:10 +0000
  • ae1deb2209
    Merge pull request #1267 from erorcun/miami erorcun 2021-08-02 18:23:06 +0300
  • cb5586e658
    Merge pull request #1268 from Nick007J/master Sergeanur 2021-08-02 15:06:40 +0300
  • 70f2f4b8fb Add sprite to the waypoint marker #1273 Sergeanur 2021-08-02 14:45:37 +0300
  • 865ce46fdb Fix waypoint disappearing after each save Sergeanur 2021-08-02 14:26:00 +0300
  • b99988117e Unify {ps,Rw}Timer type for all platforms #1271 Petr Vaněk 2021-08-01 23:35:40 +0200
  • 2b99f2634b sync #1268 Nikolay Korolev 2021-08-01 14:00:16 +0300
  • 6d7dec96af move debug script stuff to a separate file Nikolay Korolev 2021-08-01 13:58:15 +0300
  • 418bf3ab69 Fix R* optimization that prevents peds to spawn #1267 erorcun 2021-08-01 13:56:24 +0300
  • 192190769d Add ped and car density slider to menu, remove dumb collision "optimization" erorcun 2021-07-12 00:11:11 +0300
  • 1479093d33 Merge remote-tracking branch 'upstream/miami' into miami Nikolay Korolev 2021-08-01 12:54:20 +0300
  • 70080f1fdb mission replay Nikolay Korolev 2021-08-01 12:54:05 +0300
  • 8cabe529bf Fix debug menu not opening (bug introduced in 606977688e) #1205 Veyrdite 2021-08-01 16:09:04 +1000
  • 882a977c66 Fix toggling siren at high FPS Veyrdite 2021-08-01 15:58:42 +1000
  • 9282db1e8f Fix AI-driver horn SFX length at high FPS Veyrdite 2021-08-01 15:18:54 +1000
  • 5d19085dfe Fix car fake/cruise top gear SFX at high FPS. Veyrdite 2021-08-01 15:14:32 +1000
  • 165867daca Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami_highfps Veyrdite 2021-08-01 15:03:11 +1000
  • 861da4b367 Revert "Fix car fake/cruise top gear SFX at high FPS.", to make merging main miami branch easier. Will-reimplement Veyrdite 2021-08-01 15:01:52 +1000
  • 4044f0966c Rotate player with two-armed weapons until the end of shooting animation (fix impossible bullets) #1265 Sergeanur 2021-08-01 07:46:08 +0300
  • 0542b1bd4d Fix radio scroll when player controls disabled erorcun 2021-07-31 23:03:59 +0300
  • 5d44792757
    Update src/skel/glfw/glfw.cpp #1262 alex 2021-07-31 20:59:01 +0100
  • e80cbf8bb2 Fix radio scroll when player controls disabled erorcun 2021-07-31 22:57:54 +0300
  • a481b900b9 Merge branch 'miami' into lcs Sergeanur 2021-07-31 20:43:52 +0300
  • d923cd2f24 Allow sector ped count to exceed gap-list size Magnus Larsen 2021-07-26 19:23:37 -0700
  • 835fa4e74b Make cars and peds to not despawn when you look away Sergeanur 2021-07-23 21:07:44 +0300
  • 3aad099f6d Replace MPG123 with minimp3, replace std::threads with pthread wrapper, seperate vendor folder into vendor and external #1226 erorcun 2021-07-21 17:24:03 +0300
  • bf035b8167
    Merge pull request #1259 from aap/lcs aap 2021-07-31 19:08:01 +0200
  • 232b5a04ba
    Merge pull request #1251 from Sergeanur/HigherDrawDist Sergeanur 2021-07-31 20:07:29 +0300
  • 9d25e7f315
    Merge pull request #1248 from davicr/radar-cutscene-bugfix Sergeanur 2021-07-31 20:06:20 +0300
  • 0cf98fa028
    (reVC) link X11 library on Linux #1263 alex 2021-07-31 17:33:55 +0100
  • 4a6997ad63
    (re3) Link X11 library on LINUX platforms alex 2021-07-31 17:33:28 +0100
  • d51adae07a
    (re3) Link winmm on win regardless of compiler alex 2021-07-31 17:17:24 +0100
  • 6a56e98e69
    (reVC) always include float.h alex 2021-07-31 17:14:10 +0100
  • c0a3365f93
    (reVC) link winmm on Windows regardless of compiler alex 2021-07-31 17:13:48 +0100
  • e9431be769
    (reVC) cast to DWORD_PTR instead of uintptr alex 2021-07-31 17:05:01 +0100
  • 9e6652918e
    (re3) cast to DWORD_PTR instead of uintptr alex 2021-07-31 17:04:03 +0100
  • 46eaa22888
    (reVC) fix float.h error with mingw alex 2021-07-31 13:46:00 +0100
  • c0e136ca92
    (reVC) link winmm if using mingw alex 2021-07-31 13:44:55 +0100
  • 4a1386e0c3
    link winmm if using mingw alex 2021-07-31 13:44:33 +0100
  • de4bb53029
    (re3) workaround for -Wpedantic error alex 2021-07-31 13:42:32 +0100
  • 4eed11e1a5
    workaround for -Wpedantic error alex 2021-07-31 13:41:22 +0100
  • 7d42048180
    (revc) only link winmm with pragma comment if msvc alex 2021-07-31 13:39:38 +0100
  • e32a7896a9
    only pragma comment if using msvc alex 2021-07-31 13:38:53 +0100
  • e8dcc8432d Possible crashfix with wanted level Sergeanur 2021-07-30 20:36:07 +0300
  • 71b2c337f5 some simple WaterLevel LCS changes #1008 withmorten 2021-01-29 01:53:15 +0100
  • 7203d9044c Fix some compilation errors. #1260 Rinnegatamante 2021-07-29 23:46:05 +0200
  • 3238dc65fe Add Vita CI. Rinnegatamante 2021-07-29 23:18:43 +0200
  • 6cd719e8e4 PSVITA port. Rinnegatamante 2021-07-29 23:08:40 +0200
  • 3f3e258d77 CVisibilityPlugins, CRenderer, some fixes #1259 aap 2021-07-29 19:41:38 +0200
  • 3c5bae164f CVisibilityPlugins and CRenderer fixes aap 2021-07-29 19:43:35 +0200
  • 30061396e8 CVisibilityPlugins and CRenderer fixes; pulled MLO back in aap 2021-07-29 19:43:06 +0200
  • 0736304795 IFDEF tidyup: remove FIX_BUGS inside IMPROVED_CAMERA Veyrdite 2021-07-29 23:07:54 +1000
  • 606977688e Fix debug camera being framerate dependant (cherry-pick nopey) Magnus Larsen 2021-07-10 10:48:00 -0700
  • 65b12c2104 Fix world-rain and lightning spam at high FPS Veyrdite 2021-07-29 22:41:13 +1000
  • b77d93ba4a Merge branch 'miami' into lcs Sergeanur 2021-07-29 01:59:20 +0300
  • 7bacf3b6f4 Reverse unused audio functions Sergeanur 2021-07-29 01:52:49 +0300
  • cce97588fe Reverse unused audio functions from mobile Sergeanur 2021-07-29 00:40:32 +0300
  • 6cea1de9e6 Reverse unused audio functions from mobile Sergeanur 2021-07-29 00:40:32 +0300
  • 81673ab304 Fix comments Sergeanur 2021-07-28 10:36:18 +0300
  • 04126cd18a Merge branch 'miami' into lcs Sergeanur 2021-07-28 10:32:58 +0300
  • 2aa37813d2 cAudioManager declaration reordering Sergeanur 2021-07-28 10:32:43 +0300
  • 92679555b9 Merge branch 'miami' into lcs Sergeanur 2021-07-28 09:42:24 +0300
  • 8960ffaf0b Get rid of audio getters Sergeanur 2021-07-28 09:39:57 +0300
  • 7adc85995f Merge branch 'miami' into lcs Sergeanur 2021-07-28 09:24:23 +0300
  • 61176acbad Ped comments ordering and type fix + vice function(s) fix Sergeanur 2021-07-28 09:17:38 +0300
  • 98003d0d41 Merge branch 'miami' into lcs Sergeanur 2021-07-28 00:56:42 +0300
  • 49ee711c75 AudioLogic type fixes and reordering (after peds) Sergeanur 2021-07-28 00:52:46 +0300
  • 029e315f0a Merge branch 'miami' into lcs Sergeanur 2021-07-28 00:42:18 +0300
  • 16f892b667 AudioLogic type fixes and reordering (before peds) Sergeanur 2021-07-28 00:41:34 +0300
  • f82c3c8ea7 Merge branch 'miami' into lcs Sergeanur 2021-07-27 22:39:14 +0300
  • 9dbaa7a77f PolRadio type fixes Sergeanur 2021-07-27 22:38:57 +0300
  • d0666a8702 One more type fix Sergeanur 2021-07-27 22:38:35 +0300
  • 16e2e3d091 Type fix Sergeanur 2021-07-27 22:32:47 +0300
  • fbb42085bd Merge branch 'miami' into lcs Sergeanur 2021-07-27 22:30:45 +0300
  • 7aa8d7c073 AudioManager.cpp reordering Sergeanur 2021-07-27 22:29:40 +0300
  • c4f5cbce5e fix Nikolay Korolev 2021-07-27 22:27:13 +0300
  • c26a57fb9f fix Nikolay Korolev 2021-07-27 22:18:24 +0300
  • ad2ccdb44a Merge branch 'miami' into lcs Sergeanur 2021-07-27 22:02:45 +0300
  • 782d38c6b7 Sort AudioCollision functions into original order Sergeanur 2021-07-27 22:02:25 +0300