re3/src
2021-06-24 21:46:18 +03:00
..
animation Wait states ported (scripted animations) 2021-06-24 21:42:10 +03:00
audio Add macros to set sample loop offsets 2021-06-24 21:46:18 +03:00
buildings Pool fixes + peds not forming circle fix 2021-03-06 19:28:59 +03:00
collision Merge branch 'miami' into lcs 2021-05-18 08:12:47 +03:00
control Fix sin & cos calls 2021-06-24 21:45:48 +03:00
core Fix some timer calls 2021-06-24 21:45:48 +03:00
entities CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:45:45 +03:00
extras Merge remote-tracking branch 'origin/miami' into lcs 2021-04-09 04:31:46 +03:00
fakerw Merge remote-tracking branch 'origin/miami' into lcs 2021-02-16 18:08:19 +02:00
leeds CSimpleModelInfo 2021-01-24 13:47:33 +01:00
math CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
modelinfo CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
objects CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
peds Fix some timer calls 2021-06-24 21:45:48 +03:00
render fix 2021-06-24 21:45:48 +03:00
rw CEntity done; C(Vu)Vector fixes and cleanup 2021-06-24 21:45:21 +03:00
save Merge remote-tracking branch 'origin/miami' into lcs 2021-02-16 18:08:19 +02:00
skel Merge branch 'miami' into lcs 2021-02-26 11:07:32 +02:00
text Merge branch 'miami' into lcs 2021-02-26 11:07:32 +02:00
vehicles Use bool8 in audio code 2021-06-24 21:44:36 +03:00
weapons Use bool8 in audio code 2021-06-24 21:44:36 +03:00
CMakeLists.txt Merge remote-tracking branch 'origin/miami' into lcs 2021-02-16 18:08:19 +02:00