Commit Graph

100 Commits

Author SHA1 Message Date
Nemirtingas
5c66c21f53 Modified Inventory to match steam's implementation 2019-07-14 19:22:30 +02:00
Nemirtingas
06f88d4687 Added the missing use cases
If pchPropertyName == NULL and/or pchValueBuffer == NULL
2019-07-12 22:26:45 +02:00
Mr_Goldberg
f3e968b54c
SteamInternal_CreateInterface should return NULL if not called with "SteamClient" 2019-07-12 15:54:26 -04:00
Nemirtingas
0a9b950d2e Merge branch 'master' into issue_#5 2019-07-12 21:04:11 +02:00
Mr_Goldberg
6dd7f517e6
Fix last pull request. 2019-07-12 11:26:07 -04:00
Mr_Goldberg
ba1591d8e7
Merge branch 'Nemirtingas/goldberg_emulator-issue_#14' 2019-07-12 11:25:22 -04:00
Mr_Goldberg
aa9e3c0c46
Small improvements to last commit. 2019-07-10 08:03:40 -04:00
Nemirtingas
19659da6c2 Fixed crash on load.
Fixed dll crash on load by adding a check if the Json file exists or not.
2019-07-09 15:07:10 +02:00
Nemirtingas
5f67d359b3 Fixed typo because of merging 2019-06-25 15:53:00 +02:00
Nemirtingas
bbf6a3b6ff Added partial inventory support.
For now, I load items and add them to the inventory and to the market.
2019-06-25 15:10:33 +02:00
Nemirtingas
5265382d9d Added Json item loader
Added Json item loader
2019-06-25 15:04:09 +02:00
Nemirtingas
38f05f2fc7 Added function definition to load item database.
Added function definition to load item database.
2019-06-25 15:03:23 +02:00
Nemirtingas
2039b04887 Added C++ Json support.
Added C++ Json template library.
Source: https://github.com/nlohmann/json
2019-06-25 14:59:40 +02:00
Nemirtingas
72d7d15adc Added the line to push dir name on linux 2019-06-19 18:43:14 +02:00
Nemirtingas
a1d336bf56 Pass dir_name by reference
Passing dir_name by reference will save a copy constructor.
2019-06-19 18:39:14 +02:00
Nemirtingas
717808e796 Updated for the linux case. 2019-06-18 10:55:17 +02:00
Nemirtingas
b034ee8781 Changed param source in strncpy
In strncpy its the destination size that should be in the 3rd parameter.
2019-06-18 00:25:56 +02:00
Nemirtingas
e54072918f Added check on directory in Local_Storage::file_exists
Added check on directory in Local_Storage::file_exists.
Added check in get_filenames_recursive if last char is the path separator (some use cases were adding a path separator even if there were already one).

In base.h, added check on s and r, that will avoid an out-of-range vector exception on Visual Studio, same for network.cpp.
2019-06-17 23:08:23 +02:00
Nemirtingas
b093ca90d3 Fix issue #14
This commit fixes game crash in ETS2.
The parameter order is wrong, 1st param is what to replace and 2nd param is with what to replace.
2019-06-16 15:14:21 +02:00
Nemirtingas
6d22c4989e Modified Sanitize
Modified Sanitize to allow all ANSI printable chars.
2019-06-16 12:10:51 +02:00
Nemirtingas
32b8a8b169 Update local_storage.cpp, replace_with string parameters should be const. (Fix build error on VisualStudio) 2019-06-08 08:45:09 +00:00
Mr_Goldberg
794469c4cf
Create lobby even if the run callbacks function is never run. 2019-06-01 13:11:27 -04:00
Mr_Goldberg
c4e0c855df
Experimental build: Load luma ceg plugin dll if present. 2019-05-30 12:59:53 -04:00
Mr_Goldberg
1f79ca9231
Basic IsUserInSource implementation for the main lobby. 2019-05-30 07:58:03 -04:00
Mr_Goldberg
51a5e3bc27
Some steam networking accuracy improvements. 2019-05-30 07:56:00 -04:00
Mr_Goldberg
968cd6d601
Only call server request callback if not NULL. 2019-05-26 13:46:43 -04:00
Mr_Goldberg
9a9c3e1a4b
Fix remote folder so that directory structure is exactly like in real steam. 2019-05-23 09:35:12 -04:00
Mr_Goldberg
68b8e0241a
Add support for isteamgameserver 005-011 2019-05-20 12:35:55 -04:00
Mr_Goldberg
1717323cd7
Add delay to p2p session request callback to fix aoe2hd. 2019-05-17 14:15:12 -04:00
Mr_Goldberg
8daa896c86
Cleanup. 2019-05-17 14:13:48 -04:00
Mr_Goldberg
cf05e58266
Add program to generate steam_interfaces.txt 2019-05-15 08:24:39 -04:00
Mr_Goldberg
c20944ca0a
More accurate behavior. 2019-05-11 14:44:06 -04:00
Mr_Goldberg
a36f6e8e68
Add support for setting app/DLC paths. 2019-05-09 08:10:03 -04:00
Mr_Goldberg
fae4df7012
Fix custom broadcasts not resolving on windows. 2019-05-08 16:31:23 -04:00
Mr_Goldberg
147fc50be1
custom broadcasts file can now contain domains.
custom broadcasts can now be put in the steam_settings folder.
2019-05-08 15:43:25 -04:00
Mr_Goldberg
106d4025bb
Make the inventory result callback respect the result timeout. 2019-05-03 21:54:32 -04:00
Mr_Goldberg
2ba58d9f78
Fix build. 2019-05-03 09:09:06 -04:00
Mr_Goldberg
701eba17e8
Custom broadcasts file is more appropriate in:
Goldberg SteamEmu Saves/settings/custom_broadcasts.txt

Use C++ vector instead of C arrays.
2019-05-03 08:50:10 -04:00
Mr_Goldberg
9cdf99c63a
Merge branch 'Arkhist/goldberg_emulator-custom_broadcasts' into HEAD 2019-05-03 07:02:48 -04:00
Arkhist
b9e2b5fa40 Added custom broadcasts file 2019-04-22 14:09:21 +02:00
Mr_Goldberg
e3ddc8d89f
Very basic steam game coordinator emulation. 2019-04-21 16:48:32 -04:00
Mr_Goldberg
08a96883e7
Fix bug. 2019-04-21 16:47:54 -04:00
Mr_Goldberg
5af7508e2f
Add steam offline mode and change steam_appid.txt priority. 2019-04-21 16:47:45 -04:00
Mr_Goldberg
5cf841c603
Made some friends function behavior more accurate. 2019-04-16 17:59:03 -04:00
Mr_Goldberg
fb7c8ea35b
Make lobby_connect work on Linux.
Fix a bug with it not finding rich presence.

Code is all open source now so no need to ship the lobby connect source in the release.
2019-04-16 17:58:08 -04:00
soft as HELL
52cad2114d
Simplify default path creation 2019-04-16 07:46:40 +03:00
soft as HELL
1c19f418c6
Respect XDG_DATA_HOME 2019-04-15 19:25:54 +03:00
Mr_Goldberg
b7b5f78e7f
Load all interface versions that matter from steam_interfaces.txt 2019-04-14 08:40:09 -04:00
Mr_Goldberg
06b0d1c67f
Fix build issue on latest vs build tools. 2019-04-13 12:29:32 -04:00
Mr_Goldberg
d968c3e1b5
Initial commit. 2019-04-13 12:21:56 -04:00