Nikolay Korolev
5999ddc76d
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-03 21:44:18 +03:00
Nikolay Korolev
2b99f2634b
sync
2021-08-01 14:00:16 +03:00
Nikolay Korolev
6d7dec96af
move debug script stuff to a separate file
2021-08-01 13:58:15 +03:00
erorcun
192190769d
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-08-01 13:56:09 +03:00
Nikolay Korolev
1479093d33
Merge remote-tracking branch 'upstream/miami' into miami
2021-08-01 12:54:20 +03:00
Nikolay Korolev
70080f1fdb
mission replay
2021-08-01 12:54:05 +03:00
Sergeanur
a481b900b9
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/modelinfo/MloModelInfo.cpp
# src/modelinfo/MloModelInfo.h
# src/renderer/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-07-31 20:43:52 +03:00
Sergeanur
835fa4e74b
Make cars and peds to not despawn when you look away
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/core/config.h
# src/peds/Population.cpp
2021-07-31 20:32:13 +03:00
Sergeanur
ec7d702185
Merge pull request #1255 from Nick007J/lcs
...
low effort save support
2021-07-27 20:59:08 +03:00
Sergeanur
6dc8c5bd92
Merge branch 'miami' into lcs
2021-07-27 20:58:17 +03:00
Nikolay Korolev
0461a36a4e
fix
2021-07-26 21:59:56 +03:00
Sergeanur
f73dfa12e6
Make cars and peds to not despawn when you look away
2021-07-26 04:43:26 +03:00
Sergeanur
ed9c911a0e
Fix traffic light corona facing wrong side
2021-07-26 04:40:23 +03:00
Nikolay Korolev
c7d3b88cb7
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-25 21:44:31 +03:00
Nikolay Korolev
bf4b39781b
low effort save support
2021-07-25 21:44:21 +03:00
Sergeanur
d83b8cf940
Merge branch 'miami' into lcs
...
# Conflicts:
# src/renderer/Hud.cpp
2021-07-25 21:01:00 +03:00
Nikolay Korolev
b69222e017
friggin the riggin
2021-07-25 11:58:03 +03:00
Nikolay Korolev
dc729009ac
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-24 01:02:23 +03:00
Nikolay Korolev
a7e673c2ec
sync
2021-07-24 00:47:04 +03:00
Sergeanur
aec797671e
Fix aiming with minigun and flamethrower with PC controls
2021-07-22 22:15:27 +03:00
Sergeanur
cc13e31264
Merge branch 'miami' into lcs
2021-07-22 21:17:55 +03:00
withmorten
76558e9313
fix garbage data written in garage save block
2021-07-19 23:44:01 +02:00
withmorten
a437d2bc26
fix garbage data written in garage save block
2021-07-19 23:43:51 +02:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
...
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
Nikolay Korolev
91d958bf27
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-12 10:32:01 +03:00
Sergeanur
55d30a11ec
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioManager.h
# src/control/Garages.cpp
# src/control/Garages.h
# src/control/Script5.cpp
# src/core/config.h
# utils/gxt/american.txt
# utils/gxt/spanish.txt
2021-07-12 04:13:22 +03:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
...
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
2a6f9c2757
Add ped and car density slider to menu, remove dumb collision "optimization"
2021-07-12 00:12:25 +03:00
Nikolay Korolev
776d46aacb
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-11 10:23:59 +03:00
Magnus Larsen
12efd1209b
Fix Cheat menu debug script loader
2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0
Fix debug script loader crashing missions
...
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 17:30:27 +02:00
withmorten
6f103a3b82
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-10 02:06:43 +02:00
Sergeanur
d781db6c0f
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
2021-07-09 00:05:26 +03:00
Sergeanur
72f6780905
Use CPad functions to check key states in script loader
2021-07-08 03:37:14 +03:00
Sergeanur
47f153fe76
Use CPad functions to check key states in script loader
2021-07-08 03:24:47 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
Nikolay Korolev
62425b5866
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-04 15:24:54 +03:00
Sergeanur
5d5e0f62e8
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-03 16:39:22 +03:00
Nikolay Korolev
10cc444482
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-07-02 11:28:46 +03:00
Sergeanur
987e09515b
Fix use of integer in RemoveBuildingsNotInArea call
2021-07-02 10:33:45 +03:00
Sergeanur
9ea3549743
GameLogic - type fixes
2021-07-02 10:30:39 +03:00
Sergeanur
ae4bfef590
Refactor OnscreenTimer
2021-07-02 10:22:34 +03:00
Sergeanur
7df71c9673
Refactor OnscreenTimer
2021-07-02 10:18:22 +03:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
1c5a864598
Fix script load
2021-06-28 05:23:58 +03:00
Sergeanur
eaebaa6db3
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
...
This reverts commit af7573ddbe
.
2021-06-26 19:14:46 +02:00
Nikolay Korolev
636f67ca3f
Merge remote-tracking branch 'upstream/lcs' into lcs
2021-06-26 14:34:52 +03:00
Sergeanur
831737ecc8
Fixes
2021-06-26 14:25:40 +03:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
...
This reverts commit 2b67aba94c
.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
Nikolay Korolev
8a5afd0db2
sync
2021-06-25 10:15:19 +03:00
Sergeanur
74867af2e7
Fixes
2021-06-24 21:50:09 +03:00
Sergeanur
3aac4ea62a
Fix sin & cos calls
2021-06-24 21:45:48 +03:00
Sergeanur
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
Sergeanur
c7821635fd
Wait states ported (scripted animations)
2021-06-24 21:42:10 +03:00
Sergeanur
1471c82a20
LCS sfx + mission audio
2021-06-24 21:42:08 +03:00
Sergeanur
6e4a2947ea
Fix sin & cos calls
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
68b5270fe4
Fix some timer calls
2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93
Fix sin & cos calls
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d
small RoadBlock fix
2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1
Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix
2021-06-24 21:32:43 +03:00
Sergeanur
8f54093de1
Merge branch 'miami' into lcs
...
# Conflicts:
# src/core/World.cpp
2021-05-10 02:48:56 +03:00
Sergeanur
3dda658e42
Use some GetMatrix/SetMatrix logic based on SA
...
# Conflicts:
# src/control/Pickups.cpp
# src/control/RoadBlocks.cpp
# src/core/World.cpp
# src/entities/Entity.cpp
# src/objects/CutsceneHead.cpp
# src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur
f6910d35f7
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
# src/audio/MusicManager.cpp
# src/core/main.cpp
# src/core/re3.cpp
# src/extras/postfx.cpp
# src/render/Font.cpp
2021-02-26 11:07:32 +02:00
withmorten
60bc816af5
nil -> false
2021-02-19 16:32:25 +01:00
withmorten
73fce903b8
nil -> false
2021-02-19 16:23:52 +01:00
aap
9db87fc636
add debug render groups
2021-02-18 12:21:47 +01:00
Sergeanur
cba1f85026
Add russian support
2021-02-18 11:34:23 +02:00
Sergeanur
e38467ef3a
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
2021-02-16 18:08:19 +02:00
Nikolay Korolev
6ba0d2e6bd
fail
2021-02-14 20:08:55 +03:00
Sergeanur
ca85e44c9e
Fix repeating pickup sound on revenue pickup
2021-02-10 12:21:21 +02:00
erorcun
b464bb7fd4
Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanim
2021-02-08 13:23:19 +03:00
Nikolay Korolev
6db96753d2
botch
2021-02-07 23:33:30 +03:00
Nikolay Korolev
9b9ffc4b13
ferries
2021-02-07 23:29:49 +03:00
Nikolay Korolev
102d105e0a
fix
2021-02-05 14:45:03 +03:00
Nikolay Korolev
09de511c37
fixed plane AI
2021-02-05 11:31:54 +03:00
Nikolay Korolev
3584dac5c0
fix
2021-02-03 22:47:25 +03:00
Nikolay Korolev
ca65c76419
fix
2021-02-03 22:46:04 +03:00
Nikolay Korolev
f6326606b7
fix
2021-02-03 15:35:06 +03:00
Sergeanur
adf07aab47
Fix compilation
2021-02-03 02:47:45 +02:00
Sergeanur
b47a23ab79
Merge pull request #1001 from Sergeanur/animNames
...
Use original animation names from VCS
2021-02-03 02:14:48 +02:00
Nikolay Korolev
48926fcade
multiplayer stuff
2021-01-31 23:34:19 +03:00
Filip Gawin
3d4791f291
Revert "First batch of fixes (CallAndMessage)"
...
This reverts commit 7a3b80a9b7
.
2021-01-31 21:06:38 +01:00
Filip Gawin
7a3b80a9b7
First batch of fixes (CallAndMessage)
2021-01-31 20:44:39 +01:00
Nikolay Korolev
2420325c02
fix
2021-01-31 01:45:07 +03:00
Nikolay Korolev
07a5cc6544
garages
2021-01-31 01:38:00 +03:00
Nikolay Korolev
01d4312251
Merge branch 'lcs' into lcs-dev
2021-01-30 20:27:26 +03:00
Nikolay Korolev
2c29ab5542
fix
2021-01-30 20:27:02 +03:00
Nikolay Korolev
8b08098d4e
fix
2021-01-30 20:26:10 +03:00
Nikolay Korolev
c3c2a4269d
stuff
2021-01-30 20:23:30 +03:00
erorcun
d52b917c54
Some regular fixes and UB fixes
2021-01-29 19:23:02 +03:00
erorcun
c4328afce7
Even more fixes & shorten quit screen
2021-01-29 19:16:26 +03:00