Commit Graph

2547 Commits

Author SHA1 Message Date
withmorten
a437d2bc26 fix garbage data written in garage save block 2021-07-19 23:43:51 +02:00
Sergeanur
d0404cbdb7 render -> renderer (original name) 2021-07-18 00:04:26 +03:00
withmorten
8018e40ebf
Merge pull request #1217 from Nopey/master
Fix debug script loader crashing missions
2021-07-15 23:09:28 +02:00
Sergeanur
2ce36a48b9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:02 +03:00
Sergeanur
4f78733836 Remove stupid cast 2021-07-15 00:47:11 +03:00
erorcun
d2e594db2b
Merge pull request #1236 from Nopey/fix_nearPeds
Fix NearPed count going negative
2021-07-13 18:10:59 +03:00
Magnus Larsen
894495689f Fix NearPed count going negative 2021-07-12 23:51:28 -07:00
Adrian Graber
207378c947 Use svcGetInfo definitions from libnx
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2021-07-13 00:50:49 +02:00
Adrian Graber
a7b38e1b34 Save current usable memory for Switch application 2021-07-13 00:50:49 +02:00
Adrian Graber
5cab196718 Finish cmake stuff for Switch build
* SDL2 for OpenAL not needed anymore
* Add re3_platform_target function and use that instead of manually building NRO
2021-07-13 00:50:49 +02:00
Adrian Graber
3bde84f6c8 Move assets to dedicated folder and redefine GLFW mappings for Switch 2021-07-13 00:50:49 +02:00
Adrian Graber
a99a04ed49 Add Switch controller asset and configuration
* Add GXT string for the Nintendo Switch Controller
* Add frontend and button textures for Nintendo Switch controllers
* Fix wrong #ifndef when hiding screen resolution option on GTA_HANDHELD
2021-07-13 00:50:49 +02:00
Adrian Graber
b09b489ae7 Fix WINDOWS -> WIN32 on cmake 2021-07-13 00:50:49 +02:00
Anonymous Maarten
a247d53367 cmake: fix OpenAL on Switch + using X11 on Linux 2021-07-13 00:50:49 +02:00
Adrian Graber
ca5d3c8811 Replace GTA_SWITCH macro and use GAMEPAD_MENU
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
2021-07-13 00:50:49 +02:00
Adrian Graber
02ec56e8f7 Add platform specific functions for glfw vibration
With implementation for Switch vibration through libnx hid/pad API
2021-07-13 00:50:45 +02:00
Adrian Graber
6da20aa723 Enable Gamepad Menu on Switch 2021-07-13 00:49:21 +02:00
Adrian Graber
28f266302f Add Nintendo Switch initial support 2021-07-13 00:49:13 +02:00
withmorten
f50026828a Vanilla config for Windows and win-x86 only 2021-07-12 04:24:10 +02:00
withmorten
ac3905123e fix 2021-07-12 03:10:02 +02:00
Sergeanur
b4364c3672 Reorganize config.h 2021-07-12 03:34:37 +03:00
withmorten
c0cbf8045f switch out current ini_parser.hpp with pulzed/mINI 2021-07-12 01:19:22 +02:00
erorcun
a8fd3f828a
Merge pull request #1149 from withmorten/saves
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
2021-07-12 01:06:59 +03:00
erorcun
291213ed40 Unite all sliders 2021-07-12 00:51:45 +03:00
erorcun
2a6f9c2757 Add ped and car density slider to menu, remove dumb collision "optimization" 2021-07-12 00:12:25 +03:00
withmorten
3194fdb2c1 fix the fix (and another fix) 2021-07-11 03:34:43 +02:00
withmorten
d7ceb4870c tiny diff fixes 2021-07-11 03:26:21 +02:00
erorcun
e9baf31ad8 Physical: division by zero fix 2021-07-10 23:24:27 +03:00
erorcun
d82dbf91ef Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
erorcun
db4ae18e5d Remove waiting for stream closure in multi-thread audio 2021-07-10 23:14:08 +03:00
erorcun
5458632c40 Multi-threaded audio fixes 2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539 Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Magnus Larsen
12efd1209b Fix Cheat menu debug script loader 2021-07-10 10:18:32 -07:00
Magnus Larsen
33c45e4ae0 Fix debug script loader crashing missions
* open_script is now exposed in Script.h, perhaps it should be namespaced
as a static method on CTheScripts? I'm unsure what is preferred.
* I've moved the joypad code out of open_script to prevent buttons held
  down at mission load time from changing the scriptToLoad.
2021-07-10 09:34:17 -07:00
withmorten
011aafa043 finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES 2021-07-10 17:30:27 +02:00
withmorten
37b6d491e7 fix jittery cars at 15fps 2021-07-09 18:50:33 +02:00
withmorten
e2ae17d994 add librw defines to vanilla defines undefs 2021-07-09 18:02:36 +02:00
Sergeanur
47f153fe76 Use CPad functions to check key states in script loader 2021-07-08 03:24:47 +03:00
withmorten
f9a2f1daf7 fix macro redefinition warnings on win-glfw build 2021-07-08 01:40:58 +02:00
withmorten
dadc56ccf9 fix sampman_null build 2021-07-07 01:54:16 +02:00
erorcun
386b113603
Merge pull request #1187 from mssx86/musl_fix
fix: add missing limits.h includes to enable bulding on musl.
2021-07-05 20:50:18 +03:00
Sergeanur
77f31105de Fix overflow in audio code 2021-07-03 15:57:48 +03:00
withmorten
060c1181bc fix previous PED_SKIN commit, add comments 2021-07-03 02:52:54 +02:00
withmorten
63d9d9c148 disable PED_SKIN and PEDS_REPORT_CRIMES_ON_PHONE when COMPATIBLE_SAVES is disabled 2021-07-03 01:32:04 +02:00
erorcun
51042e15aa Remove redundant part of 'Sanitizer fixes 2' 2021-07-03 01:53:43 +03:00
erorcun
a8549e86a7 Sanitizer fixes 2 2021-07-03 01:42:24 +03:00
erorcun
424a6d90bd Peds: Efforts to find the reason of crashes on GCC 7.5.0
* Prevent deleted peds to be in nearPeds list (was always needed, might be unrelated to crashes)
* Add asserts to nearPeds and PedIK ctor (crash reasons)
* Shouldn't fix reported crashes since they were caused by null peds.
2021-07-03 01:30:54 +03:00
erorcun
70fa7fc239 Sanitizer fixes 2021-07-03 01:28:32 +03:00
Sergeanur
7df71c9673 Refactor OnscreenTimer 2021-07-02 10:18:22 +03:00
withmorten
f7816c577f fix compilation when ctype.h is included 2021-07-01 21:49:01 +02:00
mssx86
b8e80a67ea
fix: add missing limits.h includes to enable bulding on musl. 2021-07-01 20:12:28 +03:00
withmorten
2071abd295 zero out work_buff before writing padding in save 2021-07-01 18:08:48 +02:00
Sergeanur
a3964dfd4a Pause radio when game is paused 2021-06-30 21:36:11 +03:00
withmorten
3383d8c6e7 fix some string sizes to be MAX_PATH 2021-06-30 16:23:44 +02:00
erorcun
22e8e0eff8 Fix MP3 finding stack crash 2021-06-28 17:35:25 +03:00
withmorten
cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
erorcun
cc235be3aa Less invasive red tint on Delete Game page 2021-06-27 18:14:34 +03:00
erorcun
53a4b6936b Revert "Use PS2-y global names on SampMan"
We know that they changed all those names on PC.

This reverts commit 091a65996e.
2021-06-27 17:59:50 +03:00
erorcun
091a65996e Use PS2-y global names on SampMan 2021-06-27 17:53:14 +03:00
erorcun
a923728877 Fix map texture leak 2021-06-27 00:34:46 +03:00
withmorten
4819d195d8 fix WriteSaveHeader 2021-06-26 19:19:45 +02:00
withmorten
f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
2021-06-26 19:14:46 +02:00
withmorten
171d9fd036 fix screenshot name space 2021-06-26 13:13:07 +02:00
Sergeanur
6cb8c11285 Fix premature CTimer calls 2021-06-26 04:09:45 +03:00
Sergeanur
3092b9a46e Small timer fix 2021-06-26 01:56:29 +03:00
erorcun
9b5caa190e Pool fixes
Mostly for Linux
2021-06-26 00:27:20 +03:00
erorcun
af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
2021-06-26 00:25:59 +03:00
withmorten
4bab6d5356
Merge pull request #1147 from withmorten/githash
add no-git-hash option to premake
2021-06-25 19:51:45 +02:00
Sergeanur
2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
withmorten
84fb48825d add no-git-hash option to premake 2021-06-25 02:40:42 +02:00
Sergeanur
1f082a85cb Refactor CTimer::Update 2021-06-25 02:33:40 +03:00
Sergeanur
5c1af537af Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00
Sergeanur
a446dbefaa Fix police scanner on high fps 2021-06-24 21:32:44 +03:00
Sergeanur
2592da2273 Remove frameTime, fix pause mode timer 2021-06-24 21:32:44 +03:00
Sergeanur
b90784da90 Make times more accurate 2021-06-24 21:32:44 +03:00
Sergeanur
f741101e44 Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
Sergeanur
cacec36dd1 Fix cut off sfx on high framerates 2021-06-24 21:32:44 +03:00
Sergeanur
f2390deaa9 Make sampman stream functions default to stream 0 2021-06-24 21:32:44 +03:00
Sergeanur
8fc99387f5 Fix use of enum in ped comment banks switch 2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3 Add macros to set sample loop offsets 2021-06-24 21:32:44 +03:00
Sergeanur
edc25a689f Fix typo 2021-06-24 21:32:44 +03:00
Sergeanur
68b5270fe4 Fix some timer calls 2021-06-24 21:32:43 +03:00
Sergeanur
a11bf19b93 Fix sin & cos calls 2021-06-24 21:32:43 +03:00
Sergeanur
2ad3a75be5 Fix IsSphereVisible calls 2021-06-24 21:32:43 +03:00
aap
50058371ef CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:32:43 +03:00
Sergeanur
ce0a097392 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES 2021-06-24 21:32:43 +03:00
Sergeanur
1e084dfab7 Set number of stereo sources 2021-06-24 21:32:43 +03:00
Sergeanur
5a55d3a949 Patch PolRadio 2021-06-24 21:32:43 +03:00
Sergeanur
7a2dbd9112 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
Sergeanur
c9804510d1 This means sound should be panned right, not volume 2021-06-24 21:32:43 +03:00
Sergeanur
c37f4c3c1a Fix cAudioManager::SetupJumboFlySound 2021-06-24 21:32:43 +03:00
Sergeanur
319bf9d8d2 Fix return type 2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur
596e12b897 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:32:43 +03:00
Sergeanur
4a9d890ae9 Fix quiet police scanner on OpenAL 2021-06-24 21:32:43 +03:00
Sergeanur
873c4fc81e Make gang members react to sexy females 2021-06-24 21:32:43 +03:00
Sergeanur
f518676b76 fabs -> fabsf 2021-06-24 21:32:43 +03:00
Sergeanur
0f6583560d small RoadBlock fix 2021-06-24 21:32:43 +03:00
Sergeanur
6537dfe7f1 Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fix 2021-06-24 21:32:43 +03:00
aap
f2b59f5097 update librw 2021-06-24 21:32:43 +03:00
erorcun
8ae4859398 Fix FPE 2021-06-24 21:32:43 +03:00
aap
c4f231deb4 experiment: sorted building list for new renderer 2021-06-24 21:32:43 +03:00
aap
c58d98a39e fix new renderer 2021-06-24 21:32:43 +03:00
aap
77ca9c593f fix postfx fix 2021-06-24 21:32:43 +03:00
erorcun
8488dc791a Pointless fixes 2021-06-24 21:32:39 +03:00
aap
df1ad8e122 fix postfx 2021-02-28 15:29:58 +01:00
aap
931bc690cd proper radar clipping 2021-02-28 14:55:01 +01:00
aap
087174c6a6 update librw; little fix 2021-02-28 14:15:22 +01:00
Sergeanur
9fce8636b0 Fix muzzleflash rotation 2021-02-26 20:37:22 +02:00
Sergeanur
5bdbb5f802 Uhh, right 2021-02-26 11:05:37 +02:00
Sergeanur
59c9ae29cf PoliceRadio -> PolRadio (original name) 2021-02-26 10:56:26 +02:00
Sergeanur
82ebd8aae1 Fix controls 2021-02-22 17:47:58 +02:00
Haydn Trigg
620155ac8d Fix stack corruption in HandleGraphEvent 2021-02-21 11:38:32 +00:00
aap
9a7fa47857 make debug render groups optional 2021-02-19 18:41:31 +01:00
withmorten
8128e8e817 tiny sync with miami 2021-02-19 16:33:37 +01:00
withmorten
73fce903b8 nil -> false 2021-02-19 16:23:52 +01:00
erorcun
139c6bfcf3 Fix MP3 player 2021-02-19 14:30:41 +03:00
erorcun
bf7280b55b Get keyboard input from X11 on Linux 2021-02-19 02:36:47 +03:00
withmorten
48cec4a786 add NoMovies ini option, rename gDrawVersionText, always save ini after loading 2021-02-18 22:40:32 +01:00
aap
6245a17e16 update librw; render groups only if extension supported 2021-02-18 20:31:46 +01:00
aap
253021866c d3d9 debug render groups 2021-02-18 13:08:22 +01:00
aap
e8b435a624 fix last commit 2021-02-18 12:23:26 +01:00
aap
9db87fc636 add debug render groups 2021-02-18 12:21:47 +01:00
aap
a4412e8d63 update librw; gl cleanup 2021-02-18 01:58:36 +01:00
Sergeanur
ee6b7152c7 Fix endless vibration in pause menu 2021-02-17 15:04:53 +02:00
erorcun
4d8f340827
Merge pull request #1050 from swills/controller_config_segfault_fix
Fix seg fault when configuring controller
2021-02-16 22:29:55 +03:00
Adrian Graber
19b39f49fa
Fix buffer overflow on re3_sem_open/close 2021-02-16 18:12:21 +01:00
Steve Wills
e482ab6292 Fix mistake 2021-02-16 11:13:20 -05:00
Steve Wills
20d9498fdb Put fix behind ifdef 2021-02-16 10:55:11 -05:00
erorcun
1a64053da5
Merge pull request #986 from AGraber/nx-upstream
Add toggle for (un)named semaphores and prevent linux header inclusion on non-linux paltforms
2021-02-16 18:27:31 +03:00
erorcun
5ee4931fb6 Fix FindClose->closedir 2021-02-16 18:26:44 +03:00
erorcun
49fd99119d Fix rare stream deadlock on Windows 2021-02-16 17:45:29 +03:00
aap
edc77d7f00 removed some f suffixes from shaders 2021-02-15 15:06:45 +01:00
withmorten
fec39e87c0 Revert "always console for windows Debug builds"
This reverts commit a826091dc9.
2021-02-15 14:57:19 +01:00
withmorten
a826091dc9 always console for windows Debug builds 2021-02-15 14:24:07 +01:00
Steve Wills
a666de46aa Fix seg fault when configuring controller
Since controllerAction can be -2 (line 2105)
2021-02-14 14:06:37 -05:00
erorcun
be55085303 Try to fix streams stop after a while 2021-02-14 20:45:58 +03:00
Fire-Head
0b6e46b1e4 cannon fix 2021-02-14 20:11:23 +03:00
withmorten
8d27dba4cd glfw window icon 2021-02-13 17:01:47 +01:00
Sergeanur
02ac7c309e Disable RANDOMSPLASH only if loading screen is disabled 2021-02-13 16:16:02 +02:00
Sergeanur
4907c56231 Disable RANDOMSPLASH 2021-02-13 16:10:14 +02:00
aap
04345643a0 new icon 2021-02-13 14:54:44 +01:00
aap
9c7d83ebc1 dbg menu again 2021-02-13 14:22:11 +01:00
aap
d0fbba19d1 debugmenu cleanup 2021-02-13 13:47:03 +01:00
aap
0f8614221b debugmenu cleanup 2021-02-13 00:00:02 +01:00
Fire-Head
291cdd4bfb iii icon fix 2021-02-13 01:35:48 +03:00
erorcun
6689b0be02 Fix XInput hotplug 2021-02-12 19:50:26 +03:00
erorcun
a44d7d86cb
Merge pull request #1029 from erorcun/master
Remove version text, add toggleable debug info(with commit hash!)
2021-02-12 18:15:51 +03:00
Filip Gawin
1b8d03f3aa Cmake version for hash 2021-02-12 16:38:03 +03:00
Sergeanur
e7a4a3516f Add english strings to translations as stubs, also translation notice 2021-02-12 07:52:21 +02:00